Application Report


The following 3 APIs (used 5 times) might not work:

There are 72 P/Invokes (used 326 times):

Count Library Function
42 opengl32.dll void glend()
41 opengl32.dll void glbegin(uint)
36 opengl32.dll void gltexcoord2f(single, single)
25 opengl32.dll void gldisable(uint)
25 opengl32.dll void glenable(uint)
12 opengl32.dll void gltranslated(double, double, double)
11 opengl32.dll void glpushmatrix()
11 opengl32.dll void glpopmatrix()
8 opengl32.dll void glrotated(double, double, double, double)
6 opengl32.dll void glmatrixmode(uint)
5 gdi32.dll intptr selectobject(intptr, intptr)
4 glu32.dll void gluquadricdrawstyle(intptr, uint)
4 opengl32.dll void gltexparameterf(uint, uint, single)
4 opengl32.dll void glpolygonmode(uint, uint)
4 opengl32.dll void glhint(uint, uint)
4 opengl32.dll void gllightfv(uint, uint, single[])
4 opengl32.dll void gllinestipple(int, uint16)
4 opengl32.dll void glloadidentity()
4 opengl32.dll void glbindtexture(uint, uint)
3 gdi32.dll bool deleteobject(intptr)
3 opengl32.dll void glmaterialfv(uint, uint, single[])
3 opengl32.dll void glcalllists(int, uint, string)
2 glu32.dll void glucylinder(intptr, double, double, double, int, int)
2 glu32.dll void gludisk(intptr, double, double, int, int)
2 glu32.dll void gluquadricnormals(intptr, int)
2 glu32.dll void gluquadricorientation(intptr, int)
2 glu32.dll void gluquadrictexture(intptr, int)
2 glu32.dll void glusphere(intptr, double, int, int)
2 opengl32.dll void gllistbase(uint)
2 opengl32.dll void gllightmodelf(uint, single)
2 opengl32.dll void gllightmodelfv(uint, single[])
2 opengl32.dll void glgetintegerv(uint, int32[])
2 opengl32.dll void glortho(double, double, double, double, double, double)
2 opengl32.dll void glblendfunc(uint, uint)
2 opengl32.dll void glshademodel(uint)
1 gdi32.dll bool deletedc(intptr)
1 gdi32.dll int setpixelformat(intptr, int, imports/pixelformatdescriptor)
1 gdi32.dll intptr createcompatibledc(intptr)
1 gdi32.dll intptr createdibsection(intptr, imports/bitmapinfo, uint, intptr&, intptr, uint)
1 gdi32.dll int gettextextentpoint32(intptr, string, int, imports/size&)
1 gdi32.dll int choosepixelformat(intptr, imports/pixelformatdescriptor)
1 glu32.dll intptr glunewquadric()
1 glu32.dll void gluperspective(double, double, double, double)
1 kernel32.dll intptr loadlibrary(string)
1 opengl32.dll void glpushattrib(uint)
1 opengl32.dll void glscaled(double, double, double)
1 opengl32.dll void glfrontface(uint)
1 opengl32.dll void glgentextures(int, uint32[])
1 opengl32.dll void gltexcoord3i(int, int, int)
1 opengl32.dll void gltexenvi(uint, uint, int)
1 opengl32.dll void glteximage2d(uint, int, int, int, int, int, uint, uint, byte[])
1 opengl32.dll void glvertex2i(int, int)
1 opengl32.dll void glvertex3i(int, int, int)
1 opengl32.dll void glviewport(int, int, int, int)
1 opengl32.dll void glpopattrib()
1 opengl32.dll void glpolygonoffset(single, single)
1 opengl32.dll void gldepthmask(byte)
1 opengl32.dll void gldepthfunc(uint)
1 opengl32.dll void gllightf(uint, uint, single)
1 opengl32.dll void glcolormaterial(uint, uint)
1 opengl32.dll void glcolor4i(int, int, int, int)
1 opengl32.dll void glclearcolor(single, single, single, single)
1 opengl32.dll void glclear(uint)
1 opengl32.dll void gllinewidth(single)
1 opengl32.dll void glcolor4d(double, double, double, double)
1 opengl32.dll intptr wglcreatecontext(intptr)
1 opengl32.dll void glmaterialf(uint, uint, single)
1 opengl32.dll int wglusefontoutlines(intptr, int, int, int, single, single, int, intptr)
1 opengl32.dll int wglmakecurrent(intptr, intptr)
1 opengl32.dll void glnormal3i(int, int, int)
1 opengl32.dll void glpixelstorei(uint, int)
1 user32.dll intptr getdc(intptr)