Application Report


The following 42 APIs (used 167 times) might not work:

There are 100 P/Invokes (used 366 times):

Count Library Function
42 opengl32.dll void glend()
41 opengl32.dll void glbegin(uint)
36 opengl32.dll void gltexcoord2f(single, single)
25 opengl32.dll void glenable(uint)
25 opengl32.dll void gldisable(uint)
12 opengl32.dll void gltranslated(double, double, double)
11 opengl32.dll void glpushmatrix()
11 opengl32.dll void glpopmatrix()
8 opengl32.dll void glrotated(double, double, double, double)
6 opengl32.dll void glmatrixmode(uint)
5 gdi32.dll intptr selectobject(intptr, intptr)
4 glu32.dll void gluquadricdrawstyle(intptr, uint)
4 opengl32.dll void glhint(uint, uint)
4 opengl32.dll void gllightfv(uint, uint, single[])
4 opengl32.dll void gllinestipple(int, uint16)
4 opengl32.dll void glloadidentity()
4 opengl32.dll void glbindtexture(uint, uint)
4 opengl32.dll void glpolygonmode(uint, uint)
4 opengl32.dll void gltexparameterf(uint, uint, single)
4 user32.dll intptr setcursor(intptr)
3 gdi32.dll bool deleteobject(intptr)
3 opengl32.dll void glmaterialfv(uint, uint, single[])
3 opengl32.dll void glcalllists(int, uint, string)
3 user32.dll uint sendmessage(intptr, int, uint, uint)
3 user32.dll bool postmessage(intptr, int, uint, uint)
2 glu32.dll void glusphere(intptr, double, int, int)
2 glu32.dll void glucylinder(intptr, double, double, double, int, int)
2 glu32.dll void gluquadricnormals(intptr, int)
2 glu32.dll void gluquadricorientation(intptr, int)
2 glu32.dll void gluquadrictexture(intptr, int)
2 glu32.dll void gludisk(intptr, double, double, int, int)
2 opengl32.dll void gllistbase(uint)
2 opengl32.dll void gllightmodelfv(uint, single[])
2 opengl32.dll void gllightmodelf(uint, single)
2 opengl32.dll void glshademodel(uint)
2 opengl32.dll void glgetintegerv(uint, int32[])
2 opengl32.dll void glortho(double, double, double, double, double, double)
2 opengl32.dll void glblendfunc(uint, uint)
2 user32.dll intptr setfocus(intptr)
2 user32.dll int callnexthookex(intptr, int, intptr, intptr)
2 user32.dll int getwindowlong(intptr, int)
2 user32.dll int setwindowlong(intptr, int, int)
2 user32.dll int setwindowpos(intptr, intptr, int, int, int, int, flagssetwindowpos)
1 gdi32.dll int setpixelformat(intptr, int, imports/pixelformatdescriptor)
1 gdi32.dll intptr createdibsection(intptr, imports/bitmapinfo, uint, intptr&, intptr, uint)
1 gdi32.dll int choosepixelformat(intptr, imports/pixelformatdescriptor)
1 gdi32.dll bool deletedc(intptr)
1 gdi32.dll int gettextextentpoint32(intptr, string, int, imports/size&)
1 gdi32.dll intptr createcompatibledc(intptr)
1 glu32.dll void gluperspective(double, double, double, double)
1 glu32.dll intptr glunewquadric()
1 kernel32.dll int getcurrentthreadid()
1 kernel32.dll intptr loadlibrary(string)
1 opengl32.dll void gltexcoord3i(int, int, int)
1 opengl32.dll void gltexenvi(uint, uint, int)
1 opengl32.dll void glteximage2d(uint, int, int, int, int, int, uint, uint, byte[])
1 opengl32.dll void glcolor4d(double, double, double, double)
1 opengl32.dll void glscaled(double, double, double)
1 opengl32.dll void glvertex2i(int, int)
1 opengl32.dll void glvertex3i(int, int, int)
1 opengl32.dll void glviewport(int, int, int, int)
1 opengl32.dll void glpushattrib(uint)
1 opengl32.dll void gllinewidth(single)
1 opengl32.dll void glcolor4i(int, int, int, int)
1 opengl32.dll void glcolormaterial(uint, uint)
1 opengl32.dll void gldepthfunc(uint)
1 opengl32.dll void gllightf(uint, uint, single)
1 opengl32.dll void gldepthmask(byte)
1 opengl32.dll void glfrontface(uint)
1 opengl32.dll void glgentextures(int, uint32[])
1 opengl32.dll void glclearcolor(single, single, single, single)
1 opengl32.dll void glclear(uint)
1 opengl32.dll int wglmakecurrent(intptr, intptr)
1 opengl32.dll void glpixelstorei(uint, int)
1 opengl32.dll int wglusefontoutlines(intptr, int, int, int, single, single, int, intptr)
1 opengl32.dll void glnormal3i(int, int, int)
1 opengl32.dll void glpolygonoffset(single, single)
1 opengl32.dll void glpopattrib()
1 opengl32.dll intptr wglcreatecontext(intptr)
1 opengl32.dll void glmaterialf(uint, uint, single)
1 user32.dll intptr getfocus()
1 user32.dll intptr getopenclipboardwindow()
1 user32.dll intptr setclipboarddata(uint, intptr)
1 user32.dll intptr windowfrompoint(point)
1 user32.dll intptr setwindowshookex(hooktype, localwindowshook/hookproc, intptr, int)
1 user32.dll intptr setwindowlong(intptr, int, intptr)
1 user32.dll intptr setwindowlong(intptr, int, draghandlerbase/wndproccallback)
1 user32.dll intptr getdc(intptr)
1 user32.dll intptr callwindowproc(intptr, intptr, int, intptr, intptr)
1 user32.dll intptr beginpaint(intptr, paintstruct&)
1 user32.dll bool closeclipboard()
1 user32.dll bool dragdetect(intptr, point)
1 user32.dll bool emptyclipboard()
1 user32.dll bool openclipboard(intptr)
1 user32.dll bool systemparametersinfo(systemparametersinfoactions, uint, uint32&, uint)
1 user32.dll bool trackmouseevent(trackmouseevents&)
1 user32.dll int showscrollbar(intptr, int, int)
1 user32.dll int showwindow(intptr, int16)
1 user32.dll int unhookwindowshookex(intptr)
1 user32.dll bool endpaint(intptr, paintstruct&)