Application Report


The following 19 APIs (used 120 times) might not work:

There are 750 P/Invokes (used 920 times):

Count Library Function
22 user32.dll int ddegetlasterror(int)
15 user32.dll bool ddefreestringhandle(int, intptr)
13 user32.dll int ddequerystring(int, intptr, stringbuilder, int, int)
13 user32.dll intptr ddecreatestringhandle(int, string, int)
10 user32.dll int ddegetdata(intptr, byte[], int, int)
8 gdi32.dll int getdevicecaps(intptr, int)
8 user32.dll intptr ddeclienttransaction(intptr, int, intptr, intptr, int, int, int, int32&)
6 kernel32.dll intptr openevent(uint, bool, string)
6 user32.dll bool ddeenablecallback(int, intptr, int)
5 gdi32.dll intptr selectobject(intptr, intptr)
5 kernel32.dll bool closehandle(intptr)
4 gdi32.dll int _describepixelformat(intptr, int, uint, gdi/pixelformatdescriptor&)
4 gdi32.dll int getfontdata(intptr, uint, uint, byte[], int)
4 kernel32.dll bool escapecommfunction(intptr, int)
4 opengl32.dll intptr wglgetprocaddress(string)
4 opengl32.dll bool wglmakecurrent(intptr, intptr)
4 suniusb.dll int siclose()
4 user32.dll intptr getdc(intptr)
4 user32.dll intptr ddecreatedatahandle(int, byte[], int, int, intptr, int, int)
4 user32.dll bool ddedisconnect(intptr)
3 iaplus10.dll int iapreadarecord(int32&, string, string)
3 kernel32.dll intptr createevent(intptr, int, int, string)
3 kernel32.dll intptr mapviewoffile(intptr, uint, uint, uint, intptr)
3 kernel32.dll int purgecomm(intptr, int)
3 suniusb.dll int siwritepowercommand(byte)
3 user32.dll bool setforegroundwindow(int)
3 user32.dll void postthreadmessage(int, int, intptr, intptr)
3 user32.dll intptr ddenameservice(int, intptr, intptr, int)
3 user32.dll intptr releasedc(intptr, intptr)
2 eztwain3.dll int selectimagesource(intptr)
2 gdi32.dll int swapbuffersfast(intptr)
2 iaplus10.dll string iapreturndata(int32&)
2 iaplus10.dll int iapinitsystem(string)
2 iaplus10.dll void iapclosedatabase()
2 iaplus10.dll int iapopendatabase(string)
2 kernel32 int getprivateprofilestring(string, string, string, stringbuilder, int, string)
2 kernel32 bool writefile(intptr, byte[], uint, uint32&, intptr)
2 kernel32.dll int waitforsingleobject(intptr, int)
2 kernel32.dll int readfile(intptr, byte[], int, int32&, rs232/overlapped&)
2 kernel32.dll int getoverlappedresult(intptr, rs232/overlapped&, int32&, int)
2 kernel32.dll int clearcommerror(intptr, int32&, rs232/comstat&)
2 kernel32.dll intptr openfilemapping(uint, bool, string)
2 libgl.so intptr glxgetprocaddressarb(string)
2 libgl.so intptr glxgetprocaddress(string)
2 opengl32.dll intptr glxgetprocaddressarb(string)
2 opengl32.dll intptr glgetstring(uint)
2 opengl32.dll intptr glxgetprocaddress(string)
2 opengl32.dll intptr wglcreatecontext(intptr)
2 opengl32.dll bool wgldeletecontext(intptr)
2 user32.dll bool releasedc(intptr, intptr)
2 user32.dll bool ddeuninitialize(int)
2 user32.dll intptr ddeclienttransaction(byte[], int, intptr, intptr, int, int, int, int32&)
2 user32.dll bool iswindow(intptr)
2 winscard.dll smartcarderrors listreaders(intptr, string, string, int32&)
1 eidlib.dll status getid(iddata&, certifcheck&)
1 eidlib.dll status exit()
1 eidlib.dll status initex(string, ocsppolicyoptions, crlpolicyoptions, intptr&, int, int)
1 eztwain3.dll int acquiretoclipboard(intptr, int)
1 eztwain3.dll void setjpegquality(int)
1 eztwain3.dll int setresolution(double)
1 eztwain3.dll void setmultitransfer(int)
1 eztwain3.dll int beginmultipagefile(string)
1 eztwain3.dll int closesource()
1 eztwain3.dll int dibwritepage(intptr)
1 eztwain3.dll int endmultipagefile()
1 eztwain3.dll void reportlasterror(string)
1 eztwain3.dll void dib_free(intptr)
1 eztwain3.dll int lasterrorcode()
1 eztwain3.dll void applicationlicense(string, int)
1 eztwain3.dll int setxfercount(int)
1 eztwain3.dll int opendefaultsource()
1 eztwain3.dll intptr acquire(intptr)
1 eztwain3.dll void sethideui(int)
1 gdi32.dll bool deleteobject(intptr)
1 gdi32.dll int choosepixelformat(intptr, gdi/pixelformatdescriptor&)
1 gdi32.dll intptr createfontindirect(nativemethods/logfont)
1 gdi32.dll bool _setpixelformat(intptr, int, gdi/pixelformatdescriptor&)
1 glu32.dll void __glunurbscallback(glu/glunurbs, int, glu/nurbsvertexdatacallback)
1 glu32.dll void __glutesscallback(glu/glutesselator, int, glu/tesserrordatacallback)
1 glu32.dll void __gluquadriccallback(glu/gluquadric, int, glu/quadricerrorcallback)
1 glu32.dll void __glunurbscallback(glu/glunurbs, int, glu/nurbstexcoordcallback)
1 glu32.dll void __glunurbscallback(glu/glunurbs, int, glu/nurbstexcoorddatacallback)
1 glu32.dll void __glunurbscallback(glu/glunurbs, int, glu/nurbsnormaldatacallback)
1 glu32.dll string gluerrorunicodestringext(int)
1 glu32.dll void __glunurbscallback(glu/glunurbs, int, glu/nurbsnormalcallback)
1 glu32.dll void __glunurbscallback(glu/glunurbs, int, glu/nurbserrorcallback)
1 glu32.dll void __glutesscallback(glu/glutesselator, int, glu/tessendcallback)
1 glu32.dll void __glunurbscallback(glu/glunurbs, int, glu/nurbsenddatacallback)
1 glu32.dll void __glunurbscallback(glu/glunurbs, int, glu/nurbsbegincallback)
1 glu32.dll void __glunurbscallback(glu/glunurbs, int, glu/nurbscolordatacallback)
1 glu32.dll void __glunurbscallback(glu/glunurbs, int, glu/nurbscolorcallback)
1 glu32.dll void __glutesscallback(glu/glutesselator, int, glu/tessbegincallback)
1 glu32.dll void __glutesscallback(glu/glutesselator, int, glu/tessbegindatacallback)
1 glu32.dll void __glunurbscallback(glu/glunurbs, int, glu/nurbsendcallback)
1 glu32.dll void __glunurbscallback(glu/glunurbs, int, glu/nurbsvertexcallback)
1 glu32.dll void __glutesscallback(glu/glutesselator, int, glu/tessvertexdatacallback)
1 glu32.dll void __glutesscallback(glu/glutesselator, int, glu/tessvertexcallback1)
1 glu32.dll void __glutesscallback(glu/glutesselator, int, glu/tessvertexcallback)
1 glu32.dll void __glutesscallback(glu/glutesselator, int, glu/tesserrorcallback)
1 glu32.dll void __glutesscallback(glu/glutesselator, int, glu/tessenddatacallback)
1 glu32.dll void __glutesscallback(glu/glutesselator, int, glu/tessedgeflagdatacallback)
1 glu32.dll void __glutesscallback(glu/glutesselator, int, glu/tessedgeflagcallback)
1 glu32.dll void __glutesscallback(glu/glutesselator, int, glu/tesscombinedatacallback)
1 glu32.dll void __glutesscallback(glu/glutesselator, int, glu/tesscombinecallback1)
1 glu32.dll void __glutesscallback(glu/glutesselator, int, glu/tesscombinecallback)
1 glu32.dll void __glunurbscallback(glu/glunurbs, int, glu/nurbsbegindatacallback)
1 kernel32 int createfile(string, uint, uint, nativemethods/securityattributes, uint, uint,
1 kernel32 int64 writeprivateprofilestring(string, string, string, string)
1 kernel32.dll bool clearcommbreak(intptr)
1 kernel32.dll int closehandle(intptr)
1 kernel32.dll int buildcommdcb(string, rs232/dcb&)
1 kernel32.dll bool unmapviewoffile(intptr)
1 kernel32.dll bool setevent(intptr)
1 kernel32.dll bool setcommbreak(intptr)
1 kernel32.dll bool readfile(intptr, byte[], uint, uint32&, intptr)
1 kernel32.dll bool getdefaultcommconfig(string, rs232/commconfig&, int32&)
1 kernel32.dll bool getcommmodemstatus(intptr, int32&)
1 kernel32.dll bool flushfilebuffers(intptr)
1 kernel32.dll int flushviewoffile(intptr, uint)
1 kernel32.dll int getcommstate(intptr, rs232/dcb&)
1 kernel32.dll int setcommmask(intptr, int)
1 kernel32.dll intptr loadlibrary(string)
1 kernel32.dll intptr createfile(string, int, int, int, int, int, int)
1 kernel32.dll bool setprocessworkingsetsize(intptr, int, int)
1 kernel32.dll int writefile(intptr, byte[], int, int32&, rs232/overlapped&)
1 kernel32.dll int waitcommevent(intptr, rs232/eventmasks&, rs232/overlapped&)
1 kernel32.dll int setupcomm(intptr, int, int)
1 kernel32.dll int setcommtimeouts(intptr, rs232/commtimeouts&)
1 kernel32.dll int setcommstate(intptr, rs232/dcb&)
1 libdl.dylib intptr nsaddressofsymbol(intptr)
1 libdl.dylib bool nsissymbolnamedefined(string)
1 libdl.dylib intptr nslookupandbindsymbol(string)
1 opengl32.dll void secondarycolor3bv(intptr)
1 opengl32.dll void secondarycolor3b(byte, byte, byte)
1 opengl32.dll void scissor(int, int, int, int)
1 opengl32.dll void scalef(single, single, single)
1 opengl32.dll void scaled(double, double, double)
1 opengl32.dll void samplecoverage(single, int)
1 opengl32.dll void rotatef(single, single, single, single)
1 opengl32.dll void secondarycolor3d(double, double, double)
1 opengl32.dll void secondarycolor3dv(intptr)
1 opengl32.dll void secondarycolor3f(single, single, single)
1 opengl32.dll void secondarycolor3fv(intptr)
1 opengl32.dll void secondarycolor3i(int, int, int)
1 opengl32.dll void secondarycolor3iv(intptr)
1 opengl32.dll void secondarycolor3s(int16, int16, int16)
1 opengl32.dll void secondarycolor3sv(intptr)
1 opengl32.dll void secondarycolor3ub(byte, byte, byte)
1 opengl32.dll void rotated(double, double, double, double)
1 opengl32.dll void resetminmax(int)
1 opengl32.dll void resethistogram(int)
1 opengl32.dll void rasterpos4fv(intptr)
1 opengl32.dll void rasterpos4i(int, int, int, int)
1 opengl32.dll void rasterpos4iv(intptr)
1 opengl32.dll void rasterpos4s(int16, int16, int16, int16)
1 opengl32.dll void rasterpos4sv(intptr)
1 opengl32.dll void readbuffer(int)
1 opengl32.dll void readpixels(int, int, int, int, int, int, intptr)
1 opengl32.dll void rectd(double, double, double, double)
1 opengl32.dll void rectdv(intptr, intptr)
1 opengl32.dll void rectf(single, single, single, single)
1 opengl32.dll void rectfv(intptr, intptr)
1 opengl32.dll void recti(int, int, int, int)
1 opengl32.dll void rectiv(intptr, intptr)
1 opengl32.dll void rects(int16, int16, int16, int16)
1 opengl32.dll void rectsv(intptr, intptr)
1 opengl32.dll void rasterpos4f(single, single, single, single)
1 opengl32.dll void secondarycolor3ubv(intptr)
1 opengl32.dll void texcoord1fv(intptr)
1 opengl32.dll void texcoord1i(int)
1 opengl32.dll void texcoord1iv(intptr)
1 opengl32.dll void texcoord1s(int16)
1 opengl32.dll void texcoord1sv(intptr)
1 opengl32.dll void texcoord2d(double, double)
1 opengl32.dll void texcoord2dv(intptr)
1 opengl32.dll void texcoord2f(single, single)
1 opengl32.dll void texcoord2fv(intptr)
1 opengl32.dll void texcoord2i(int, int)
1 opengl32.dll void texcoord2iv(intptr)
1 opengl32.dll void texcoord2s(int16, int16)
1 opengl32.dll void texcoord2sv(intptr)
1 opengl32.dll void texcoord3d(double, double, double)
1 opengl32.dll void texcoord3dv(intptr)
1 opengl32.dll void texcoord1f(single)
1 opengl32.dll void texcoord1dv(intptr)
1 opengl32.dll void texcoord1d(double)
1 opengl32.dll void secondarycolor3ui(int, int, int)
1 opengl32.dll void secondarycolor3uiv(intptr)
1 opengl32.dll void secondarycolor3us(int16, int16, int16)
1 opengl32.dll void secondarycolor3usv(intptr)
1 opengl32.dll void secondarycolorpointer(int, int, int, intptr)
1 opengl32.dll void selectbuffer(int, intptr)
1 opengl32.dll void separablefilter2d(int, int, int, int, int, int, intptr, intptr)
1 opengl32.dll void shademodel(int)
1 opengl32.dll void shadersource(int, int, string[], intptr)
1 opengl32.dll void stencilfunc(int, int, int)
1 opengl32.dll void stencilfuncseparate(int, int, int, int)
1 opengl32.dll void stencilmask(int)
1 opengl32.dll void stencilmaskseparate(int, int)
1 opengl32.dll void stencilop(int, int, int)
1 opengl32.dll void stencilopseparate(int, int, int, int)
1 opengl32.dll void texcoord3f(single, single, single)
1 opengl32.dll void rasterpos4dv(intptr)
1 opengl32.dll void multitexcoord3s(int, int16, int16, int16)
1 opengl32.dll void normal3f(single, single, single)
1 opengl32.dll void normal3fv(intptr)
1 opengl32.dll void normal3i(int, int, int)
1 opengl32.dll void normal3iv(intptr)
1 opengl32.dll void normal3s(int16, int16, int16)
1 opengl32.dll void normal3sv(intptr)
1 opengl32.dll void normalpointer(int, int, intptr)
1 opengl32.dll void ortho(double, double, double, double, double, double)
1 opengl32.dll void passthrough(single)
1 opengl32.dll void pixelmapfv(int, int, intptr)
1 opengl32.dll void pixelmapuiv(int, int, intptr)
1 opengl32.dll void pixelmapusv(int, int, intptr)
1 opengl32.dll void pixelstoref(int, single)
1 opengl32.dll void pixelstorei(int, int)
1 opengl32.dll void pixeltransferf(int, single)
1 opengl32.dll void normal3dv(intptr)
1 opengl32.dll void normal3d(double, double, double)
1 opengl32.dll void normal3bv(intptr)
1 opengl32.dll void multitexcoord3sv(int, intptr)
1 opengl32.dll void multitexcoord4d(int, double, double, double, double)
1 opengl32.dll void multitexcoord4dv(int, intptr)
1 opengl32.dll void multitexcoord4f(int, single, single, single, single)
1 opengl32.dll void multitexcoord4fv(int, intptr)
1 opengl32.dll void multitexcoord4i(int, int, int, int, int)
1 opengl32.dll void multitexcoord4iv(int, intptr)
1 opengl32.dll void multitexcoord4s(int, int16, int16, int16, int16)
1 opengl32.dll void multitexcoord4sv(int, intptr)
1 opengl32.dll void multmatrixd(intptr)
1 opengl32.dll void multmatrixf(intptr)
1 opengl32.dll void multtransposematrixd(intptr)
1 opengl32.dll void multtransposematrixf(intptr)
1 opengl32.dll void newlist(int, int)
1 opengl32.dll void normal3b(byte, byte, byte)
1 opengl32.dll void pixeltransferi(int, int)
1 opengl32.dll void pixelzoom(single, single)
1 opengl32.dll void rasterpos2dv(intptr)
1 opengl32.dll void rasterpos2f(single, single)
1 opengl32.dll void rasterpos2fv(intptr)
1 opengl32.dll void rasterpos2i(int, int)
1 opengl32.dll void rasterpos2iv(intptr)
1 opengl32.dll void rasterpos2s(int16, int16)
1 opengl32.dll void rasterpos2sv(intptr)
1 opengl32.dll void rasterpos3d(double, double, double)
1 opengl32.dll void rasterpos3dv(intptr)
1 opengl32.dll void rasterpos3f(single, single, single)
1 opengl32.dll void rasterpos3fv(intptr)
1 opengl32.dll void rasterpos3i(int, int, int)
1 opengl32.dll void rasterpos3iv(intptr)
1 opengl32.dll void rasterpos3s(int16, int16, int16)
1 opengl32.dll void rasterpos3sv(intptr)
1 opengl32.dll void rasterpos2d(double, double)
1 opengl32.dll void pushname(int)
1 opengl32.dll void pushmatrix()
1 opengl32.dll void pointparameterf(int, single)
1 opengl32.dll void pointparameterfv(int, intptr)
1 opengl32.dll void pointparameteri(int, int)
1 opengl32.dll void pointparameteriv(int, intptr)
1 opengl32.dll void pointsize(single)
1 opengl32.dll void polygonmode(int, int)
1 opengl32.dll void polygonoffset(single, single)
1 opengl32.dll void polygonstipple(intptr)
1 opengl32.dll void popattrib()
1 opengl32.dll void popclientattrib()
1 opengl32.dll void popmatrix()
1 opengl32.dll void popname()
1 opengl32.dll void prioritizetextures(int, intptr, intptr)
1 opengl32.dll void pushattrib(int)
1 opengl32.dll void pushclientattrib(int)
1 opengl32.dll void rasterpos4d(double, double, double, double)
1 opengl32.dll void texcoord3fv(intptr)
1 opengl32.dll void vertex3dv(intptr)
1 opengl32.dll void vertexattrib1s(int, int16)
1 opengl32.dll void vertexattrib1sv(int, intptr)
1 opengl32.dll void vertexattrib2d(int, double, double)
1 opengl32.dll void vertexattrib2dv(int, intptr)
1 opengl32.dll void vertexattrib2f(int, single, single)
1 opengl32.dll void vertexattrib2fv(int, intptr)
1 opengl32.dll void vertexattrib2s(int, int16, int16)
1 opengl32.dll void vertexattrib2sv(int, intptr)
1 opengl32.dll void vertexattrib3d(int, double, double, double)
1 opengl32.dll void vertexattrib3dv(int, intptr)
1 opengl32.dll void vertexattrib3f(int, single, single, single)
1 opengl32.dll void vertexattrib3fv(int, intptr)
1 opengl32.dll void vertexattrib3s(int, int16, int16, int16)
1 opengl32.dll void vertexattrib3sv(int, intptr)
1 opengl32.dll void vertexattrib4bv(int, intptr)
1 opengl32.dll void vertexattrib1fv(int, intptr)
1 opengl32.dll void vertexattrib1f(int, single)
1 opengl32.dll void vertexattrib1dv(int, intptr)
1 opengl32.dll void vertex3f(single, single, single)
1 opengl32.dll void vertex3fv(intptr)
1 opengl32.dll void vertex3i(int, int, int)
1 opengl32.dll void vertex3iv(intptr)
1 opengl32.dll void vertex3s(int16, int16, int16)
1 opengl32.dll void vertex3sv(intptr)
1 opengl32.dll void vertex4d(double, double, double, double)
1 opengl32.dll void vertex4dv(intptr)
1 opengl32.dll void vertex4f(single, single, single, single)
1 opengl32.dll void vertex4fv(intptr)
1 opengl32.dll void vertex4i(int, int, int, int)
1 opengl32.dll void vertex4iv(intptr)
1 opengl32.dll void vertex4s(int16, int16, int16, int16)
1 opengl32.dll void vertex4sv(intptr)
1 opengl32.dll void vertexattrib1d(int, double)
1 opengl32.dll void vertexattrib4d(int, double, double, double, double)
1 opengl32.dll void vertexattrib4dv(int, intptr)
1 opengl32.dll void windowpos2d(double, double)
1 opengl32.dll void windowpos2dv(intptr)
1 opengl32.dll void windowpos2f(single, single)
1 opengl32.dll void windowpos2fv(intptr)
1 opengl32.dll void windowpos2i(int, int)
1 opengl32.dll void windowpos2iv(intptr)
1 opengl32.dll void windowpos2s(int16, int16)
1 opengl32.dll void windowpos2sv(intptr)
1 opengl32.dll void windowpos3d(double, double, double)
1 opengl32.dll void windowpos3dv(intptr)
1 opengl32.dll void windowpos3f(single, single, single)
1 opengl32.dll void windowpos3fv(intptr)
1 opengl32.dll void windowpos3i(int, int, int)
1 opengl32.dll void windowpos3iv(intptr)
1 opengl32.dll void windowpos3s(int16, int16, int16)
1 opengl32.dll void viewport(int, int, int, int)
1 opengl32.dll void vertexpointer(int, int, int, intptr)
1 opengl32.dll void vertexattribpointer(int, int, int, int, int, intptr)
1 opengl32.dll void vertexattrib4f(int, single, single, single, single)
1 opengl32.dll void vertexattrib4fv(int, intptr)
1 opengl32.dll void vertexattrib4iv(int, intptr)
1 opengl32.dll void vertexattrib4nbv(int, intptr)
1 opengl32.dll void vertexattrib4niv(int, intptr)
1 opengl32.dll void vertexattrib4nsv(int, intptr)
1 opengl32.dll void vertexattrib4nub(int, byte, byte, byte, byte)
1 opengl32.dll void vertexattrib4nubv(int, intptr)
1 opengl32.dll void vertexattrib4nuiv(int, intptr)
1 opengl32.dll void vertexattrib4nusv(int, intptr)
1 opengl32.dll void vertexattrib4s(int, int16, int16, int16, int16)
1 opengl32.dll void vertexattrib4sv(int, intptr)
1 opengl32.dll void vertexattrib4ubv(int, intptr)
1 opengl32.dll void vertexattrib4uiv(int, intptr)
1 opengl32.dll void vertexattrib4usv(int, intptr)
1 opengl32.dll void windowpos3sv(intptr)
1 opengl32.dll void vertex3d(double, double, double)
1 opengl32.dll void texcoord3i(int, int, int)
1 opengl32.dll void texgenf(int, int, single)
1 opengl32.dll void texgenfv(int, int, intptr)
1 opengl32.dll void texgeni(int, int, int)
1 opengl32.dll void texgeniv(int, int, intptr)
1 opengl32.dll void teximage1d(int, int, int, int, int, int, int, intptr)
1 opengl32.dll void teximage2d(int, int, int, int, int, int, int, int, intptr)
1 opengl32.dll void teximage3d(int, int, int, int, int, int, int, int, int, intptr)
1 opengl32.dll void texparameterf(int, int, single)
1 opengl32.dll void texparameterfv(int, int, intptr)
1 opengl32.dll void texparameteri(int, int, int)
1 opengl32.dll void texparameteriv(int, int, intptr)
1 opengl32.dll void texsubimage1d(int, int, int, int, int, int, intptr)
1 opengl32.dll void texsubimage2d(int, int, int, int, int, int, int, int, intptr)
1 opengl32.dll void texsubimage3d(int, int, int, int, int, int, int, int, int, int, intptr)
1 opengl32.dll void translated(double, double, double)
1 opengl32.dll void texgendv(int, int, intptr)
1 opengl32.dll void texgend(int, int, double)
1 opengl32.dll void texenviv(int, int, intptr)
1 opengl32.dll void texcoord3iv(intptr)
1 opengl32.dll void texcoord3s(int16, int16, int16)
1 opengl32.dll void texcoord3sv(intptr)
1 opengl32.dll void texcoord4d(double, double, double, double)
1 opengl32.dll void texcoord4dv(intptr)
1 opengl32.dll void texcoord4f(single, single, single, single)
1 opengl32.dll void texcoord4fv(intptr)
1 opengl32.dll void texcoord4i(int, int, int, int)
1 opengl32.dll void texcoord4iv(intptr)
1 opengl32.dll void texcoord4s(int16, int16, int16, int16)
1 opengl32.dll void texcoord4sv(intptr)
1 opengl32.dll void texcoordpointer(int, int, int, intptr)
1 opengl32.dll void texenvf(int, int, single)
1 opengl32.dll void texenvfv(int, int, intptr)
1 opengl32.dll void texenvi(int, int, int)
1 opengl32.dll void translatef(single, single, single)
1 opengl32.dll void uniform1f(int, single)
1 opengl32.dll void uniformmatrix3fv(int, int, int, intptr)
1 opengl32.dll void uniformmatrix3x2fv(int, int, int, intptr)
1 opengl32.dll void uniformmatrix3x4fv(int, int, int, intptr)
1 opengl32.dll void uniformmatrix4fv(int, int, int, intptr)
1 opengl32.dll void uniformmatrix4x2fv(int, int, int, intptr)
1 opengl32.dll void uniformmatrix4x3fv(int, int, int, intptr)
1 opengl32.dll void useprogram(int)
1 opengl32.dll void validateprogram(int)
1 opengl32.dll void vertex2d(double, double)
1 opengl32.dll void vertex2dv(intptr)
1 opengl32.dll void vertex2f(single, single)
1 opengl32.dll void vertex2fv(intptr)
1 opengl32.dll void vertex2i(int, int)
1 opengl32.dll void vertex2iv(intptr)
1 opengl32.dll void vertex2s(int16, int16)
1 opengl32.dll void uniformmatrix2x4fv(int, int, int, intptr)
1 opengl32.dll void uniformmatrix2x3fv(int, int, int, intptr)
1 opengl32.dll void uniformmatrix2fv(int, int, int, intptr)
1 opengl32.dll void uniform1fv(int, int, intptr)
1 opengl32.dll void uniform1i(int, int)
1 opengl32.dll void uniform1iv(int, int, intptr)
1 opengl32.dll void uniform2f(int, single, single)
1 opengl32.dll void uniform2fv(int, int, intptr)
1 opengl32.dll void uniform2i(int, int, int)
1 opengl32.dll void uniform2iv(int, int, intptr)
1 opengl32.dll void uniform3f(int, single, single, single)
1 opengl32.dll void uniform3fv(int, int, intptr)
1 opengl32.dll void uniform3i(int, int, int, int)
1 opengl32.dll void uniform3iv(int, int, intptr)
1 opengl32.dll void uniform4f(int, single, single, single, single)
1 opengl32.dll void uniform4fv(int, int, intptr)
1 opengl32.dll void uniform4i(int, int, int, int, int)
1 opengl32.dll void uniform4iv(int, int, intptr)
1 opengl32.dll void vertex2sv(intptr)
1 opengl32.dll void color4ub(byte, byte, byte, byte)
1 opengl32.dll void convolutionfilter1d(int, int, int, int, int, intptr)
1 opengl32.dll void convolutionfilter2d(int, int, int, int, int, int, intptr)
1 opengl32.dll void convolutionparameterf(int, int, single)
1 opengl32.dll void convolutionparameterfv(int, int, intptr)
1 opengl32.dll void convolutionparameteri(int, int, int)
1 opengl32.dll void convolutionparameteriv(int, int, intptr)
1 opengl32.dll void copycolorsubtable(int, int, int, int, int)
1 opengl32.dll void copycolortable(int, int, int, int, int)
1 opengl32.dll void copyconvolutionfilter1d(int, int, int, int, int)
1 opengl32.dll void copyconvolutionfilter2d(int, int, int, int, int, int)
1 opengl32.dll void copypixels(int, int, int, int, int)
1 opengl32.dll void copyteximage1d(int, int, int, int, int, int, int)
1 opengl32.dll void copyteximage2d(int, int, int, int, int, int, int, int)
1 opengl32.dll void copytexsubimage1d(int, int, int, int, int, int)
1 opengl32.dll void copytexsubimage2d(int, int, int, int, int, int, int, int)
1 opengl32.dll void copytexsubimage3d(int, int, int, int, int, int, int, int, int)
1 opengl32.dll void cullface(int)
1 opengl32.dll void compressedtexsubimage3d(int, int, int, int, int, int, int, int, int, int, i
1 opengl32.dll void compressedtexsubimage2d(int, int, int, int, int, int, int, int, intptr)
1 opengl32.dll void color4ubv(intptr)
1 opengl32.dll void color4ui(int, int, int, int)
1 opengl32.dll void color4uiv(intptr)
1 opengl32.dll void color4us(int16, int16, int16, int16)
1 opengl32.dll void color4usv(intptr)
1 opengl32.dll void colormask(int, int, int, int)
1 opengl32.dll void colormaterial(int, int)
1 opengl32.dll void colorpointer(int, int, int, intptr)
1 opengl32.dll void colorsubtable(int, int, int, int, int, intptr)
1 opengl32.dll void colortable(int, int, int, int, int, intptr)
1 opengl32.dll void colortableparameterfv(int, int, intptr)
1 opengl32.dll void colortableparameteriv(int, int, intptr)
1 opengl32.dll void compileshader(int)
1 opengl32.dll void compressedteximage1d(int, int, int, int, int, int, intptr)
1 opengl32.dll void compressedteximage2d(int, int, int, int, int, int, int, intptr)
1 opengl32.dll void compressedteximage3d(int, int, int, int, int, int, int, int, intptr)
1 opengl32.dll void compressedtexsubimage1d(int, int, int, int, int, int, intptr)
1 opengl32.dll void deletebuffers(int, intptr)
1 opengl32.dll void deletelists(int, int)
1 opengl32.dll void edgeflagv(intptr)
1 opengl32.dll void enable(int)
1 opengl32.dll void enableclientstate(int)
1 opengl32.dll void enablevertexattribarray(int)
1 opengl32.dll void end()
1 opengl32.dll void endlist()
1 opengl32.dll void endquery(int)
1 opengl32.dll void evalcoord1d(double)
1 opengl32.dll void evalcoord1dv(intptr)
1 opengl32.dll void evalcoord1f(single)
1 opengl32.dll void evalcoord1fv(intptr)
1 opengl32.dll void evalcoord2d(double, double)
1 opengl32.dll void evalcoord2dv(intptr)
1 opengl32.dll void evalcoord2f(single, single)
1 opengl32.dll void evalcoord2fv(intptr)
1 opengl32.dll void evalmesh1(int, int, int)
1 opengl32.dll void evalmesh2(int, int, int, int, int)
1 opengl32.dll void edgeflagpointer(int, intptr)
1 opengl32.dll void edgeflag(int)
1 opengl32.dll void deleteprogram(int)
1 opengl32.dll void deletequeries(int, intptr)
1 opengl32.dll void deleteshader(int)
1 opengl32.dll void deletetextures(int, intptr)
1 opengl32.dll void depthfunc(int)
1 opengl32.dll void depthmask(int)
1 opengl32.dll void depthrange(double, double)
1 opengl32.dll void detachshader(int, int)
1 opengl32.dll void disable(int)
1 opengl32.dll void disableclientstate(int)
1 opengl32.dll void disablevertexattribarray(int)
1 opengl32.dll void drawarrays(int, int, int)
1 opengl32.dll void drawbuffer(int)
1 opengl32.dll void drawbuffers(int, intptr)
1 opengl32.dll void drawelements(int, int, int, intptr)
1 opengl32.dll void drawpixels(int, int, int, int, intptr)
1 opengl32.dll void drawrangeelements(int, int, int, int, int, intptr)
1 opengl32.dll void evalpoint1(int)
1 opengl32.dll bool nsissymbolnamedefined(string)
1 opengl32.dll intptr nslookupandbindsymbol(string)
1 opengl32.dll intptr wglgetcurrentcontext()
1 opengl32.dll void accum(int, single)
1 opengl32.dll void activetexture(int)
1 opengl32.dll void alphafunc(int, single)
1 opengl32.dll void arrayelement(int)
1 opengl32.dll void attachshader(int, int)
1 opengl32.dll void begin(int)
1 opengl32.dll void beginquery(int, int)
1 opengl32.dll void bindattriblocation(int, int, string)
1 opengl32.dll void bindbuffer(int, int)
1 opengl32.dll void bindtexture(int, int)
1 opengl32.dll void bitmap(int, int, single, single, single, single, intptr)
1 opengl32.dll void blendcolor(single, single, single, single)
1 opengl32.dll void blendequation(int)
1 opengl32.dll void blendequationseparate(int, int)
1 opengl32.dll void blendfunc(int, int)
1 opengl32.dll intptr nsaddressofsymbol(intptr)
1 opengl32.dll intptr mapbuffer(int, int)
1 opengl32.dll int aretexturesresident(int, intptr, intptr)
1 opengl32.dll int createprogram()
1 opengl32.dll int createshader(int)
1 opengl32.dll int genlists(int)
1 opengl32.dll int getattriblocation(int, string)
1 opengl32.dll int geterror()
1 opengl32.dll int getuniformlocation(int, string)
1 opengl32.dll int isbuffer(int)
1 opengl32.dll int isenabled(int)
1 opengl32.dll int islist(int)
1 opengl32.dll int isprogram(int)
1 opengl32.dll int isquery(int)
1 opengl32.dll int isshader(int)
1 opengl32.dll int istexture(int)
1 opengl32.dll int rendermode(int)
1 opengl32.dll int unmapbuffer(int)
1 opengl32.dll intptr getstring(int)
1 opengl32.dll void blendfuncseparate(int, int, int, int)
1 opengl32.dll void bufferdata(int, intptr, intptr, int)
1 opengl32.dll void color3s(int16, int16, int16)
1 opengl32.dll void color3sv(intptr)
1 opengl32.dll void color3ub(byte, byte, byte)
1 opengl32.dll void color3ubv(intptr)
1 opengl32.dll void color3ui(int, int, int)
1 opengl32.dll void color3uiv(intptr)
1 opengl32.dll void color3us(int16, int16, int16)
1 opengl32.dll void color3usv(intptr)
1 opengl32.dll void color4b(byte, byte, byte, byte)
1 opengl32.dll void color4bv(intptr)
1 opengl32.dll void color4d(double, double, double, double)
1 opengl32.dll void color4dv(intptr)
1 opengl32.dll void color4f(single, single, single, single)
1 opengl32.dll void color4fv(intptr)
1 opengl32.dll void color4i(int, int, int, int)
1 opengl32.dll void color4iv(intptr)
1 opengl32.dll void color4s(int16, int16, int16, int16)
1 opengl32.dll void color3iv(intptr)
1 opengl32.dll void color3i(int, int, int)
1 opengl32.dll void buffersubdata(int, intptr, intptr, intptr)
1 opengl32.dll void calllist(int)
1 opengl32.dll void calllists(int, int, intptr)
1 opengl32.dll void clear(int)
1 opengl32.dll void clearaccum(single, single, single, single)
1 opengl32.dll void clearcolor(single, single, single, single)
1 opengl32.dll void cleardepth(double)
1 opengl32.dll void clearindex(single)
1 opengl32.dll void clearstencil(int)
1 opengl32.dll void clientactivetexture(int)
1 opengl32.dll void clipplane(int, intptr)
1 opengl32.dll void color3b(byte, byte, byte)
1 opengl32.dll void color3bv(intptr)
1 opengl32.dll void color3d(double, double, double)
1 opengl32.dll void color3dv(intptr)
1 opengl32.dll void color3f(single, single, single)
1 opengl32.dll void color3fv(intptr)
1 opengl32.dll void color4sv(intptr)
1 opengl32.dll void getvertexattribfv(int, int, intptr)
1 opengl32.dll void lightfv(int, int, intptr)
1 opengl32.dll void lighti(int, int, int)
1 opengl32.dll void lightiv(int, int, intptr)
1 opengl32.dll void lightmodelf(int, single)
1 opengl32.dll void lightmodelfv(int, intptr)
1 opengl32.dll void lightmodeli(int, int)
1 opengl32.dll void lightmodeliv(int, intptr)
1 opengl32.dll void linestipple(int, int16)
1 opengl32.dll void linewidth(single)
1 opengl32.dll void linkprogram(int)
1 opengl32.dll void listbase(int)
1 opengl32.dll void loadidentity()
1 opengl32.dll void loadmatrixd(intptr)
1 opengl32.dll void loadmatrixf(intptr)
1 opengl32.dll void loadname(int)
1 opengl32.dll void loadtransposematrixd(intptr)
1 opengl32.dll void loadtransposematrixf(intptr)
1 opengl32.dll void lightf(int, int, single)
1 opengl32.dll void interleavedarrays(int, int, intptr)
1 opengl32.dll void getvertexattribiv(int, int, intptr)
1 opengl32.dll void getvertexattribpointerv(int, int, intptr)
1 opengl32.dll void hint(int, int)
1 opengl32.dll void histogram(int, int, int, int)
1 opengl32.dll void indexd(double)
1 opengl32.dll void indexdv(intptr)
1 opengl32.dll void indexf(single)
1 opengl32.dll void indexfv(intptr)
1 opengl32.dll void indexi(int)
1 opengl32.dll void indexiv(intptr)
1 opengl32.dll void indexmask(int)
1 opengl32.dll void indexpointer(int, int, intptr)
1 opengl32.dll void indexs(int16)
1 opengl32.dll void indexsv(intptr)
1 opengl32.dll void indexub(byte)
1 opengl32.dll void indexubv(intptr)
1 opengl32.dll void initnames()
1 opengl32.dll void logicop(int)
1 opengl32.dll void map1d(int, double, double, int, int, intptr)
1 opengl32.dll void multitexcoord1fv(int, intptr)
1 opengl32.dll void multitexcoord1i(int, int)
1 opengl32.dll void multitexcoord1iv(int, intptr)
1 opengl32.dll void multitexcoord1s(int, int16)
1 opengl32.dll void multitexcoord2d(int, double, double)
1 opengl32.dll void multitexcoord2dv(int, intptr)
1 opengl32.dll void multitexcoord2f(int, single, single)
1 opengl32.dll void multitexcoord2fv(int, intptr)
1 opengl32.dll void multitexcoord2i(int, int, int)
1 opengl32.dll void multitexcoord2iv(int, intptr)
1 opengl32.dll void multitexcoord2s(int, int16, int16)
1 opengl32.dll void multitexcoord2sv(int, intptr)
1 opengl32.dll void multitexcoord3d(int, double, double, double)
1 opengl32.dll void multitexcoord3dv(int, intptr)
1 opengl32.dll void multitexcoord3f(int, single, single, single)
1 opengl32.dll void multitexcoord3fv(int, intptr)
1 opengl32.dll void multitexcoord3i(int, int, int, int)
1 opengl32.dll void multitexcoord1f(int, single)
1 opengl32.dll void multitexcoord1dv(int, intptr)
1 opengl32.dll void map1f(int, single, single, int, int, intptr)
1 opengl32.dll void map2d(int, double, double, int, int, double, double, int, int, intptr)
1 opengl32.dll void map2f(int, single, single, int, int, single, single, int, int, intptr)
1 opengl32.dll void mapgrid1d(int, double, double)
1 opengl32.dll void mapgrid1f(int, single, single)
1 opengl32.dll void mapgrid2d(int, double, double, int, double, double)
1 opengl32.dll void mapgrid2f(int, single, single, int, single, single)
1 opengl32.dll void materialf(int, int, single)
1 opengl32.dll void materialfv(int, int, intptr)
1 opengl32.dll void materiali(int, int, int)
1 opengl32.dll void materialiv(int, int, intptr)
1 opengl32.dll void matrixmode(int)
1 opengl32.dll void minmax(int, int, int)
1 opengl32.dll void multidrawarrays(int, intptr, intptr, int)
1 opengl32.dll void multidrawelements(int, intptr, int, intptr, int)
1 opengl32.dll void multitexcoord1d(int, double)
1 opengl32.dll void multitexcoord1sv(int, intptr)
1 opengl32.dll void multitexcoord3iv(int, intptr)
1 opengl32.dll void evalpoint2(int, int)
1 opengl32.dll void getattachedshaders(int, int, intptr, intptr)
1 opengl32.dll void getbooleanv(int, intptr)
1 opengl32.dll void getbufferparameteriv(int, int, intptr)
1 opengl32.dll void getbufferpointerv(int, int, intptr)
1 opengl32.dll void getbuffersubdata(int, intptr, intptr, intptr)
1 opengl32.dll void getclipplane(int, intptr)
1 opengl32.dll void getcolortable(int, int, int, intptr)
1 opengl32.dll void getcolortableparameterfv(int, int, intptr)
1 opengl32.dll void getcolortableparameteriv(int, int, intptr)
1 opengl32.dll void getcompressedteximage(int, int, intptr)
1 opengl32.dll void getconvolutionfilter(int, int, int, intptr)
1 opengl32.dll void getconvolutionparameterfv(int, int, intptr)
1 opengl32.dll void getconvolutionparameteriv(int, int, intptr)
1 opengl32.dll void getdoublev(int, intptr)
1 opengl32.dll void getfloatv(int, intptr)
1 opengl32.dll void gethistogram(int, int, int, int, intptr)
1 opengl32.dll void gethistogramparameterfv(int, int, intptr)
1 opengl32.dll void getactiveuniform(int, int, int, intptr, intptr, intptr, stringbuilder)
1 opengl32.dll void getactiveattrib(int, int, int, intptr, intptr, intptr, stringbuilder)
1 opengl32.dll void feedbackbuffer(int, int, intptr)
1 opengl32.dll void finish()
1 opengl32.dll void flush()
1 opengl32.dll void fogcoordd(double)
1 opengl32.dll void fogcoorddv(intptr)
1 opengl32.dll void fogcoordf(single)
1 opengl32.dll void fogcoordfv(intptr)
1 opengl32.dll void fogcoordpointer(int, int, intptr)
1 opengl32.dll void fogf(int, single)
1 opengl32.dll void fogfv(int, intptr)
1 opengl32.dll void fogi(int, int)
1 opengl32.dll void fogiv(int, intptr)
1 opengl32.dll void frontface(int)
1 opengl32.dll void frustum(double, double, double, double, double, double)
1 opengl32.dll void genbuffers(int, intptr)
1 opengl32.dll void genqueries(int, intptr)
1 opengl32.dll void gentextures(int, intptr)
1 opengl32.dll void gethistogramparameteriv(int, int, intptr)
1 opengl32.dll void getvertexattribdv(int, int, intptr)
1 opengl32.dll void getshadersource(int, int, intptr, stringbuilder)
1 opengl32.dll void getshaderiv(int, int, intptr)
1 opengl32.dll void getshaderinfolog(int, int, intptr, stringbuilder)
1 opengl32.dll void getseparablefilter(int, int, int, intptr, intptr, intptr)
1 opengl32.dll void getqueryobjectuiv(int, int, intptr)
1 opengl32.dll void getqueryobjectiv(int, int, intptr)
1 opengl32.dll void gettexparameteriv(int, int, intptr)
1 opengl32.dll void getqueryiv(int, int, intptr)
1 opengl32.dll void gettexenvfv(int, int, intptr)
1 opengl32.dll void gettexenviv(int, int, intptr)
1 opengl32.dll void gettexgendv(int, int, intptr)
1 opengl32.dll void getuniformiv(int, int, intptr)
1 opengl32.dll void getuniformfv(int, int, intptr)
1 opengl32.dll void gettexparameterfv(int, int, intptr)
1 opengl32.dll void gettexlevelparameteriv(int, int, int, intptr)
1 opengl32.dll void gettexlevelparameterfv(int, int, int, intptr)
1 opengl32.dll void getteximage(int, int, int, int, intptr)
1 opengl32.dll void gettexgeniv(int, int, intptr)
1 opengl32.dll void gettexgenfv(int, int, intptr)
1 opengl32.dll void getprogramiv(int, int, intptr)
1 opengl32.dll void getprograminfolog(int, int, intptr, stringbuilder)
1 opengl32.dll void getpolygonstipple(intptr)
1 opengl32.dll void getintegerv(int, intptr)
1 opengl32.dll void getpointerv(int, intptr)
1 opengl32.dll void getlightfv(int, int, intptr)
1 opengl32.dll void getpixelmapuiv(int, intptr)
1 opengl32.dll void getpixelmapfv(int, intptr)
1 opengl32.dll void getminmaxparameteriv(int, int, intptr)
1 opengl32.dll void getminmaxparameterfv(int, int, intptr)
1 opengl32.dll void getminmax(int, int, int, int, intptr)
1 opengl32.dll void getmapdv(int, int, intptr)
1 opengl32.dll void getmapfv(int, int, intptr)
1 opengl32.dll void getmapiv(int, int, intptr)
1 opengl32.dll void getlightiv(int, int, intptr)
1 opengl32.dll void getmaterialfv(int, int, intptr)
1 opengl32.dll void getmaterialiv(int, int, intptr)
1 opengl32.dll void getpixelmapusv(int, intptr)
1 suniusb.dll int _sireadmcsfile(intptr, intptr, intptr)
1 suniusb.dll int _siloadxilinx(intptr, int)
1 suniusb.dll intptr _sierrormessage(int)
1 suniusb.dll int _sioffsetcorrection(intptr, intptr, intptr)
1 suniusb.dll int _sireadccdstatus(intptr)
1 suniusb.dll int _sihistogramstretchandscale(intptr, byte, byte, byte)
1 suniusb.dll int _sireadstatus(intptr, intptr)
1 suniusb.dll int _siwaitforccdstatus(intptr, int)
1 suniusb.dll int _siwritecommand(intptr, int)
1 suniusb.dll int siccdreset()
1 suniusb.dll int _sidefectcorrection(intptr, intptr, intptr, bool, byte)
1 suniusb.dll int siexposuredetect(byte)
1 suniusb.dll int siflush()
1 suniusb.dll int _sicapturedarkimage(intptr, int, int)
1 suniusb.dll int siportselect(int, int)
1 suniusb.dll int sipark()
1 suniusb.dll int _sicapturenormalimage(intptr, int, int)
1 suniusb.dll int siinit()
1 suniusb.dll int sigethardwarerevision()
1 suniusb.dll int siopen(int)
1 user32.dll void postmessage(intptr, uint, intptr, intptr)
1 user32.dll intptr sendmessage(intptr, int, int, string)
1 user32.dll intptr findwindow(string, string)
1 user32.dll intptr ddeconnect(int, intptr, intptr, intptr)
1 user32.dll int ddeinitialize(int32&, ddeml/ddecallback, int, int)
1 user32.dll bool ddeabandontransaction(int, intptr, int)
1 user32.dll bool ddepostadvise(int, intptr, intptr)
1 user32.dll bool ddefreedatahandle(intptr)
1 winscard.dll smartcarderrors establishcontext(scopeoptions, intptr, intptr, intptr&)
1 winscard.dll smartcarderrors getstatuschange(intptr, int, readerstate[], int)
1 winscard.dll smartcarderrors releasecontext(intptr)