Application Report


The following 14 APIs (used 32 times) might not work:

There are 1483 P/Invokes (used 2186 times):

Count Library Function
26 ogremain void delete(void*)
15 ode void djointsethinge2param(intptr, ode/djointparams, single)
15 ogremain intptr getname(void*)
13 ode void djointsetamotorparam(intptr, ode/djointparams, single)
13 physxnativewrapper void* new()
13 user32.dll int16 getkeystate(int)
12 ode void bodydataaddjoint(intptr, intptr)
12 ode void bodydataremovejoint(intptr, intptr)
12 ode void djointsetuniversalparam(intptr, ode/djointparams, single)
10 directsoundnativewrapper uint release(void*)
10 ogremain void* casttostringinterface(void*)
9 ode void djointsethingeparam(intptr, ode/djointparams, single)
9 ogremain intptr getparameter(void*, string)
9 ogremain void insert(void*, string, string)
9 openal32 int algetenumvalue(string)
9 physxnativewrapper void* alloc(int)
8 ogremain void* casttomovableobject(void*)
8 ogremain void* castfromparticleaffector(void*)
8 ogremain intptr gettype(void*)
8 ogremain void setmaterialname(void*, string)
8 openal32 void algetsourcei(int, int, int32&)
8 physxnativewrapper void shapes_pushback(void*, void*)
7 ode void dgeomdestroy(intptr)
7 ode void djointsetsliderparam(intptr, ode/djointparams, single)
7 ode void djointdestroy(intptr)
7 ode void djointattach(intptr, intptr, intptr)
7 ogremain void setposition(void*, vec3&)
7 openal32 void alsourcef(int, int, single)
7 physxnativewrapper bw getstate(void*)
7 physxnativewrapper intptr getuserdata(void*)
7 physxnativewrapper void setbreakable(void*, single, single)
7 physxnativewrapper void free(void*)
7 physxnativewrapper void releasejoint(void*, void*)
7 user32.dll intptr setfocus(intptr)
6 libobjc.dylib intptr sel_registername(string)
6 ode void dgeomsetposition(intptr, single, single, single)
6 ode void setjointcontactsenabled(intptr, bool)
6 ogremain void setattenuation(void*, single, single, single, single, single, single)
6 ogremain void remove(void*, void*)
6 ogremain intptr getmaterialname(void*)
6 physxnativewrapper void* createjoint(void*, void*)
6 physxnativewrapper void delete(void*)
5 directinputnativewrapper int acquire(void*)
5 ogremain bool setparameter(void*, string, string)
5 ogremain intptr getorigin(void*)
5 ogremain void addlistener(void*, void*)
5 openal32 void alsourcei(int, int, int)
5 physxnativewrapper void getglobalanchor(void*, vec3&)
5 user32.dll int getsystemmetrics(int)
4 directsoundnativewrapper int lock(void*, uint, uint, void**, uint32*, void**, uint32*, uint)
4 directsoundnativewrapper int unlock(void*, void*, uint, void*, uint)
4 ogremain int getparametercount(void*)
4 ogremain void removelistener(void*, void*)
4 ogremain void setscale(void*, vec3&)
4 ogremain void unload(void*, string)
4 ogremain void remove(void*, string)
4 ogremain void* getbyname(void*, string)
4 ogremain void* getposition(void*)
4 ogremain intptr getparametername(void*, int)
4 openal32 void alsourceplay(int)
4 openal32 void albufferdata(int, int, void*, int, int)
4 physxnativewrapper bool setparameter(void*, bv, single)
4 physxnativewrapper void setactorpairflags(void*, void*, void*, ca)
4 physxnativewrapper void setglobalanchor(void*, vec3&)
4 user32.dll bool clipcursor(intptr)
4 user32.dll intptr sendmessage(intptr, uint, intptr, intptr)
4 user32.dll uint sendmessage(intptr, int, uint, uint)
3 directinputnativewrapper int setproperty(void*, void*, y&)
3 directsoundnativewrapper int createsoundbuffer(void*, g&, void*&, void*)
3 kernel32.dll intptr loadlibrary(string)
3 kernel32.dll intptr getmodulehandle(string)
3 libobjc.dylib intptr object_setinstancevariable(intptr, string, intptr)
3 libobjc.dylib int dlopen(string, int)
3 ode void dgeomraysetlength(intptr, single)
3 ode intptr dcreatebox(intptr, single, single, single)
3 ode void dgeomrayset(intptr, single, single, single, single, single, single)
3 ode intptr dalloc(uint)
3 ode void dfree(intptr, uint)
3 ode void dbodyenable(intptr)
3 ogremain void* castfromparticleemitter(void*)
3 ogremain void setenabled(void*, bool)
3 ogremain void setiterateperlight(void*, bool, bool, renderlighttype)
3 ogremain void* gettemplate(void*, string)
3 ogremain void* new(void*)
3 ogremain void setorientation(void*, ch&)
3 ogremain void setpolygonmode(void*, polygonmode)
3 ogremain void* create(void*, string)
3 ogremain void removelightfromirrandiancevolumelists(void*, void*)
3 ogremain void setskeletonname(void*, string)
3 ogremain void* casttokeyframe(void*)
3 ogremain void setvisible(void*, bool)
3 ogremain void setdirection(void*, vec3&)
3 ogremain void getelement(void*, int, int32&, int32&, vertexelementtype&, vertexelementsem
3 ogremain int getelementcount(void*)
3 ogremain void reload(void*)
3 ogremain void* casttohardwarebuffer(void*)
3 ogremain void getwidthandheight(void*, int32&, int32&)
3 ogremain bool getglyphdata(intptr, int, int, int, intptr, int32&, int32&, int32&, int32&,
3 openal32 void alsourcequeuebuffers(int, int, int32&)
3 openal32 void alsource3f(int, int, single, single, single)
3 openal32 void alsourceunqueuebuffers(int, int, int32&)
3 physxnativewrapper void wakeup(void*, single)
3 shell32.dll intptr shellexecute(intptr, string, string, string, string, int)
3 user32.dll bool peekmessage(ah/msg&, intptr, uint, uint, uint)
3 user32.dll int changedisplaysettings(ah/devmode&, int)
3 user32.dll int showcursor(int)
3 user32.dll bool setwindowpos(intptr, intptr, int, int, int, int, int)
3 user32.dll intptr getparent(intptr)
3 utilsnativewrapper int nativeutils_checknativebridgeobject(intptr)
2 directinputnativewrapper intptr dxgeterrorstringw(int)
2 directinputnativewrapper int release(void*)
2 directinputnativewrapper int createdevice(void*, ai&, void*&, void*)
2 directinputnativewrapper int directinput8create(ai&, void*&)
2 directinputnativewrapper int gethresult_dierr_inputlost()
2 directinputnativewrapper uint release(void*)
2 directinputnativewrapper int setdataformat(void*, void*)
2 directinputnativewrapper int unacquire(void*)
2 directinputnativewrapper int setcooperativelevel(void*, intptr, uint)
2 directinputnativewrapper int poll(void*)
2 directsoundnativewrapper int getcurrentposition(void*, uint32*, uint32*)
2 directsoundnativewrapper int restore(void*)
2 directsoundnativewrapper intptr dxgeterrorstringw(int)
2 directsoundnativewrapper int queryinterface(void*, f&, void**)
2 directsoundnativewrapper int getstatus(void*, uint32&)
2 directsoundnativewrapper int stop(void*)
2 directsoundnativewrapper int coinitialize(void*)
2 directsoundnativewrapper int getallparameters(void*, i&)
2 directsoundnativewrapper int setallparameters(void*, i&, uint)
2 imm32.dll int immgetcompositionstring(intptr, uint, void*, uint)
2 kernel32.dll int readfile(intptr, intptr, int, int32&, intptr)
2 kernel32.dll bool closehandle(intptr)
2 kernel32.dll uint gettickcount()
2 kernel32.dll bool queryperformancecounter(int64&)
2 kernel32.dll intptr setthreadaffinitymask(intptr, intptr)
2 libobjc.dylib void class_addmethods(intptr, intptr)
2 libobjc.dylib intptr objc_getclass(string)
2 libvorbisfile int ov_get_file_struct_size()
2 nvtt void nvttsetcompressionoptionsquantization(intptr, bool, bool, bool, int)
2 nvtt void nvttsetinputoptionsmipmapgeneration(intptr, bool, int)
2 nvtt void nvttsetcompressionoptionscolorweights(intptr, single, single, single, singl
2 ode intptr dcreatesphere(intptr, single)
2 ode void djointgetballanchor(intptr, ode/dvector3&)
2 ode single* dbodygetlinearvel_(intptr)
2 ode single* dbodygetposition_(intptr)
2 ode void dbodydisable(intptr)
2 ode void dbodysetposition(intptr, single, single, single)
2 ode void dgeomsetquaternion(intptr, ode/dquaternion&)
2 ode void dbodysetlinearvel(intptr, single, single, single)
2 ode void dbodysetgravitymode(intptr, int)
2 ode single* dbodygetquaternion_(intptr)
2 ode void djointsetamotoraxis(intptr, int, int, single, single, single)
2 ode intptr djointgetfeedbackasintptr(intptr)
2 ode void dbodygetmass(intptr, ode/dmass&)
2 ode single* dbodygetangularvel_(intptr)
2 ode void djointgetuniversalanchor(intptr, ode/dvector3&)
2 ode void dbodyaddforce(intptr, single, single, single)
2 ode void dbodysetquaternion(intptr, ode/dquaternion&)
2 ode void djointgethinge2anchor(intptr, ode/dvector3&)
2 ode void dmasssetbox(ode/dmass&, single, single, single, single)
2 ode intptr dcreatecapsule(intptr, single, single)
2 ode void dbodyaddreltorque(intptr, single, single, single)
2 ode void djointgethingeanchor(intptr, ode/dvector3&)
2 ode void dgeomsetrotation(intptr, ode/dmatrix3&)
2 ode void setshapepairdisablecontacts(intptr, intptr, bool)
2 ode void dgeomsetbody(intptr, intptr)
2 ode void dmasstranslate(ode/dmass&, single, single, single)
2 ode void dbodysetangularvel(intptr, single, single, single)
2 ogremain single getfogend(void*)
2 ogremain single getfogdensity(void*)
2 ogremain single getfogstart(void*)
2 ogremain single getlength(void*)
2 ogremain void load(void*)
2 ogremain void getorientation(void*, ch&)
2 ogremain void getderivedorientation(void*, ch&)
2 ogremain int getnumemitters(void*)
2 ogremain void freeoutstring(intptr)
2 ogremain void findfileinfoadditem(void*, string, string, string, int, int, void*)
2 ogremain void freedata(void*, intptr)
2 ogremain void getprogramsnotemptynameandnotmanuallyloaded(void*, cr/getprogramsnotemptyna
2 ogremain void addtocurrentrenderqueue(void*, internalrenderqueuegroupid)
2 ogremain void removeanimation(void*, string)
2 ogremain void loadplugin(void*, string, intptr&)
2 ogremain polygonmode getpolygonmode(void*)
2 ogremain bool parsescript(void*, string, byte*, int, intptr&)
2 ogremain bool isformatsupported(void*, texture/type, pixelformat, int)
2 ogremain bool isexistspasswithenabledlighting(void*)
2 ogremain billboard/type getbillboardtype(void*)
2 ogremain bool isbufferbound(void*, int)
2 ogremain bool getuseaccuratefacing(void*)
2 ogremain bool getsortingenabled(void*)
2 ogremain bool getenabled(void*)
2 ogremain bool getcullindividually(void*)
2 ogremain bool exists(void*, string)
2 ogremain bool checkvisibilitybyrenderingdistance(void*, void*, single)
2 ogremain billboard/rotationtype getbillboardrotationtype(void*)
2 ogremain bool renderoneframe(void*, void*, bool, intptr&)
2 ogremain bool resourceexists(void*, string)
2 ogremain bool savetofile(void*, void*, string, intptr&)
2 ogremain intptr getskeletonname(void*)
2 ogremain fogmode getfogmode(void*)
2 ogremain intptr getmaterialscheme(void*)
2 ogremain int getrenderobjectpasseventcounter(void*)
2 ogremain int getnumtechniques(void*)
2 ogremain int getnumsubentities(void*)
2 ogremain int getnumpasses(void*)
2 ogremain int getnummipmaps(void*)
2 ogremain int getnumanimations(void*)
2 ogremain int getindexcount(void*)
2 ogremain int _getlightsaffectingfrustum_size(void*)
2 ogremain void unload(void*, void*)
2 ogremain billboard/origin getbillboardorigin(void*)
2 ogremain void* casttorendertarget(void*)
2 ogremain void* getcommondirection(void*)
2 ogremain void setscissortest(void*, bool, int, int, int, int)
2 ogremain void setsceneblending(void*, sceneblendfactor, sceneblendfactor)
2 ogremain void setrenderqueuegroup(void*, renderqueuegroups)
2 ogremain void setrenderoperationtype(void*, renderoperationtype)
2 ogremain void setrenderoperationandtransform(void*, renderoperationtype, ch&)
2 ogremain void setrenderobjectpasseventcounter(void*, int)
2 ogremain void setrenderclipplanesforall(void*, void*, int)
2 ogremain void setprojectivetexturing(void*, bool, void*)
2 ogremain void setparticlequotawithupdating(void*, int)
2 ogremain void* createpass(void*)
2 ogremain void setoverlaysenabled(void*, bool)
2 ogremain void* getemitter(void*, int)
2 ogremain void setsortingenabled(void*, bool)
2 ogremain void setuseaccuratefacing(void*, bool)
2 ogremain void* createanimation(void*, string, single)
2 ogremain void* getfogcolour(void*)
2 ogremain void* casttoanimationtrack(void*)
2 ogremain void* createmanual(void*, string)
2 ogremain void* createrenderwindow(void*, string, int, int, bool, void*)
2 ogremain void* createtechnique(void*)
2 ogremain void* addcompositor(void*, void*, string, int)
2 ogremain void unsetbinding(void*, int)
2 ogremain void* get(void*)
2 ogremain void* getanimation(void*, int)
2 ogremain void touch(void*)
2 ogremain void* clone(void*, bool)
2 ogremain void setusestaticlighting(void*, bool)
2 ogremain void setname(void*, string)
2 ogremain void setmeshlodbias(void*, single, int, int)
2 ogremain void setlightmap(void*, void*, vec4&)
2 ogremain void setcustomparameter(void*, int, vec4&)
2 ogremain void setcullindividually(void*, bool)
2 ogremain void* load(void*, string)
2 ogremain void setcompositorenabled(void*, void*, string, bool)
2 ogremain void setcommonupvector(void*, vec3&)
2 ogremain void setcommondirection(void*, vec3&)
2 ogremain void* gettechnique(void*, int)
2 ogremain void* getvertexdataforbinding(void*)
2 ogremain void setbillboardtype(void*, billboard/type)
2 ogremain void setbillboardrotationtype(void*, billboard/rotationtype)
2 ogremain void setbillboardorigin(void*, billboard/origin)
2 ogremain void setassociatednode(void*, void*)
2 ogremain void setaffectinglights(void*, intptr, int)
2 ogremain void* new()
2 ogremain void setcastshadows(void*, bool)
2 ogremain void* getscale(void*)
2 ogremain void* getcommonupvector(void*)
2 ogremain void setmaterialscheme(void*, string)
2 ogremain void setfog(void*, bool, fogmode, colorvalue&, single, single, single)
2 ogremain void* getsubentity(void*, int)
2 ogremain void setdepthbias(void*, single, single)
2 ogremain void* getpass(void*, int)
2 ogremain void setfog(void*, fogmode, colorvalue&, single, single, single)
2 ogremain void* getderivedposition(void*)
2 openal32 void alsourcestop(int)
2 openal32 intptr alcgetstringinternal(intptr, int)
2 openal32 void allistener3f(int, single, single, single)
2 openal32 int alcmakecontextcurrent(intptr)
2 physxnativewrapper void getglobalaxis(void*, vec3&)
2 physxnativewrapper bool addlimitplane(void*, vec3&, vec3&, single)
2 physxnativewrapper void* iswheel(void*)
2 physxnativewrapper bool fetchresults(void*, cb, bool, uint32*)
2 physxnativewrapper void flushstream(void*)
2 physxnativewrapper void setglobalaxis(void*, vec3&)
2 physxnativewrapper void puttosleep(void*)
2 physxnativewrapper void simulate(void*, single)
2 physxnativewrapper void setshapepairflags(void*, void*, void*, ca)
2 physxnativewrapper void setccdskeleton(void*, void*)
2 physxnativewrapper uint16 getmaterialindex(void*)
2 psapi.dll bool enumprocessmodules(intptr, intptr*, uint, uint32*)
2 shell32.dll uint dragqueryfile(intptr, uint, stringbuilder, uint)
2 system.data.sqlite.dll intptr sqlite3_column_text_interop(intptr, int, int32&)
2 system.data.sqlite.dll int sqlite3_bind_text(intptr, int, byte[], int, intptr)
2 system.data.sqlite.dll int sqlite3_reset_interop(intptr)
2 system.data.sqlite.dll int sqlite3_create_function_interop(intptr, byte[], int, int, intptr, sqlitecall
2 system.data.sqlite.dll int sqlite3_create_collation(intptr, byte[], int, intptr, sqlitecollation)
2 system.data.sqlite.dll int sqlite3_context_collcompare(intptr, byte[], int, byte[], int)
2 user32.dll intptr defwindowproc(intptr, uint, intptr, intptr)
2 user32.dll int isiconic(intptr)
2 user32.dll intptr getforegroundwindow()
2 user32.dll bool waitmessage()
2 user32.dll int releasedc(intptr, intptr)
2 user32.dll int setwindowlong(intptr, int, int)
2 user32.dll intptr getfocus()
2 user32.dll int getwindowlong(intptr, int)
2 user32.dll intptr getdc(intptr)
2 user32.dll intptr loadcursorfromfile(string)
2 user32.dll intptr sendmessage(intptr, int, intptr, intptr)
2 user32.dll bool isiconic(intptr)
2 user32.dll int setwindowpos(intptr, intptr, int, int, int, int, flagssetwindowpos)
2 user32.dll bool translatemessage(ah/msg&)
2 user32.dll int iswindow(intptr)
2 user32.dll intptr callnexthookex(intptr, int, intptr, intptr)
2 user32.dll int iswindowvisible(intptr)
2 user32.dll int messagebox(intptr, string, string, int)
2 user32.dll int dispatchmessage(ah/msg&)
2 user32.dll int sendmessage(intptr, uint, intptr, string)
2 user32.dll int enumdisplaysettings(intptr, int, ah/devmode&)
2 xinput1_3.dll int getstate(int, aq&)
1 directinputnativewrapper bool isxinputdevice(ai&)
1 directinputnativewrapper void* get_c_dfdimouse()
1 directinputnativewrapper int enumdevices(void*, uint, ae/enumdevicescallback, void*, uint)
1 directinputnativewrapper int enumobjects(void*, ae/enumdeviceobjectscallback, void*, uint)
1 directinputnativewrapper int getcapabilities(void*, x&)
1 directinputnativewrapper int getdevicedata(void*, uint, void*, uint32&, uint)
1 directinputnativewrapper int getdevicestate(void*, uint, void*)
1 directinputnativewrapper void freeoutstring(intptr)
1 directinputnativewrapper void* get_c_dfdijoystick2()
1 directinputnativewrapper void* getdiprop_appdata()
1 directinputnativewrapper void* getdiprop_buffersize()
1 directinputnativewrapper void* getdiprop_range()
1 directsoundnativewrapper int setmindistance(void*, single, uint)
1 directsoundnativewrapper int play(void*, uint, uint, uint)
1 directsoundnativewrapper int setposition(void*, single, single, single, uint)
1 directsoundnativewrapper int setpan(void*, int)
1 directsoundnativewrapper int setformat(void*, f&)
1 directsoundnativewrapper int setfrequency(void*, uint)
1 directsoundnativewrapper int getvolume(void*, int32&)
1 directsoundnativewrapper int getcaps(void*, h&)
1 directsoundnativewrapper int getcaps(void*, g&)
1 directsoundnativewrapper int get_dserr_nodriver()
1 directsoundnativewrapper int get_dserr_bufferlost()
1 directsoundnativewrapper int duplicatesoundbuffer(void*, void*, void*&)
1 directsoundnativewrapper int directsoundcaptureenumeratew(j, void*)
1 directsoundnativewrapper int createcapturebuffer(void*, i&, void*&, void*)
1 directsoundnativewrapper int directsoundcapturecreate(void*, void*&, void*)
1 directsoundnativewrapper int setvelocity(void*, single, single, single, uint)
1 directsoundnativewrapper int setvolume(void*, int)
1 directsoundnativewrapper int start(void*, uint)
1 directsoundnativewrapper int setcooperativelevel(void*, intptr, uint)
1 directsoundnativewrapper void freeoutstring(intptr)
1 directsoundnativewrapper void getstructuresizes(e&)
1 directsoundnativewrapper int setcurrentposition(void*, uint)
1 directsoundnativewrapper int directsoundcreate8(void*, void*&, void*)
1 gdi32.dll intptr createsolidbrush(uint)
1 gdi32.dll int setdevicegammaramp(intptr, ah/ramp&)
1 gdi32.dll int getdevicegammaramp(intptr, ah/ramp&)
1 gdi32.dll int getdevicecaps(intptr, int)
1 gdi32.dll bool deleteobject(intptr)
1 imm32.dll bool immreleasecontext(intptr, intptr)
1 imm32.dll intptr immgetcontext(intptr)
1 kernel32 intptr loadlibrary(string)
1 kernel32.dll intptr getcurrentthread()
1 kernel32.dll void deletecriticalsection(void*)
1 kernel32.dll void entercriticalsection(void*)
1 kernel32.dll void initializecriticalsection(void*)
1 kernel32.dll intptr createfile(string, int, fileshare, intptr, filemode, int, intptr)
1 kernel32.dll int setfilepointerwin32(intptr, int, int32&, int)
1 kernel32.dll int getmodulefilename(intptr, stringbuilder, int)
1 kernel32.dll int getfilesize(intptr, int32&)
1 kernel32.dll int getcurrentthreadid()
1 kernel32.dll bool queryperformancefrequency(int64&)
1 kernel32.dll bool getprocessaffinitymask(intptr, intptr&, intptr&)
1 kernel32.dll bool freelibrary(intptr)
1 kernel32.dll void leavecriticalsection(void*)
1 libobjc.dylib intptr objc_lookupclass(string)
1 libobjc.dylib intptr object_getinstancevariable(intptr, string, intptr)
1 libobjc.dylib void class_poseas(intptr, intptr)
1 libobjc.dylib void objc_addclass(intptr)
1 libogg int ogg_page_pageno(intptr)
1 libogg int ogg_page_packets(intptr)
1 libogg int ogg_sync_reset(intptr)
1 libogg int ogg_page_eos(intptr)
1 libogg int ogg_page_continued(intptr)
1 libogg int ogg_page_bos(intptr)
1 libogg int ogg_sync_pageout(intptr, intptr)
1 libogg int ogg_sync_pageseek(intptr, intptr)
1 libogg intptr ogg_sync_buffer(intptr, int)
1 libogg int ogg_page_serialno(intptr)
1 libogg int ogg_page_version(intptr)
1 libogg int ogg_stream_eos(intptr)
1 libogg int ogg_sync_init(intptr)
1 libogg void ogg_page_checksum_set(intptr)
1 libogg int ogg_sync_clear(intptr)
1 libogg int ogg_stream_pagein(intptr, intptr)
1 libogg int ogg_stream_packetpeek(intptr, intptr)
1 libogg int ogg_stream_clear(intptr)
1 libogg int ogg_stream_packetout(intptr, intptr)
1 libogg int ogg_stream_init(intptr, int)
1 libogg int ogg_sync_wrote(intptr, int)
1 libogg int64 ogg_page_granulepos(intptr)
1 libtheora int theora_decode_init(intptr, intptr)
1 libtheora int theora_decode_header(intptr, intptr, intptr)
1 libtheora void theora_clear(intptr)
1 libtheora int theora_decode_packetin(intptr, intptr)
1 libtheora int theora_decode_yuvout(intptr, intptr)
1 libtheora void theora_comment_clear(intptr)
1 libtheora void theora_comment_init(intptr)
1 libtheora void theora_info_clear(intptr)
1 libtheora void theora_info_init(intptr)
1 libtheora double theora_granule_time(intptr, int64)
1 libvorbis void vorbis_comment_init(intptr)
1 libvorbis double vorbis_granule_time(intptr, int64)
1 libvorbis void vorbis_info_init(intptr)
1 libvorbis void vorbis_info_clear(intptr)
1 libvorbis void vorbis_dsp_clear(intptr)
1 libvorbis void vorbis_comment_clear(intptr)
1 libvorbis int vorbis_synthesis_read(intptr, int)
1 libvorbis int vorbis_synthesis_pcmout(intptr, single**&)
1 libvorbis int vorbis_synthesis_headerin(intptr, intptr, intptr)
1 libvorbis int vorbis_synthesis(intptr, intptr)
1 libvorbis int vorbis_block_init(intptr, intptr)
1 libvorbis int vorbis_block_clear(intptr)
1 libvorbis int vorbis_synthesis_init(intptr, intptr)
1 libvorbis int vorbis_synthesis_blockin(intptr, intptr)
1 libvorbisfile int64 ov_pcm_total(intptr, int)
1 libvorbisfile double ov_time_total(intptr, int)
1 libvorbisfile int ov_read(intptr, intptr, int, int, int, int, intptr)
1 libvorbisfile int ov_open_callbacks(intptr, intptr, intptr, int, vorbisfile/ov_callbacks)
1 libvorbisfile intptr ov_info(intptr, int)
1 libvorbisfile int ov_clear(intptr)
1 nativememorymanager void memorymanager_getallocationinformation(nativememorymanager/memorymanager_ge
1 nativememorymanager void memorymanager_getcrtstatistics(int32&, int32&)
1 nativememorymanager void memorymanager_getstatistics(nativememoryallocationtype, int32&, int32&)
1 nvtt intptr nvttcreateoutputoptions()
1 nvtt intptr nvttcreateinputoptions()
1 nvtt intptr nvttcreatecompressionoptions()
1 nvtt intptr nvttcreatecompressor()
1 nvtt bool nvttcompress(intptr, intptr, intptr, intptr)
1 nvtt bool nvttsetinputoptionsmipmapdata(intptr, intptr, int, int, int, int, int)
1 nvtt int nvttestimatesize(intptr, intptr, intptr)
1 nvtt intptr nvtterrorstring(error)
1 nvtt void nvttdestroycompressionoptions(intptr)
1 nvtt void nvttdestroycompressor(intptr)
1 nvtt void nvttsetinputoptionsmaxextents(intptr, int)
1 nvtt void nvttsetinputoptionscolortransform(intptr, colortransform)
1 nvtt void nvttsetoutputoptionsfilename(intptr, string)
1 nvtt void nvttsetinputoptionswrapmode(intptr, wrapmode)
1 nvtt void nvttsetcompressionoptionsquality(intptr, quality)
1 nvtt void nvttsetinputoptionstexturelayout(intptr, texturetype, int, int, int)
1 nvtt void nvttsetinputoptionsroundmode(intptr, roundmode)
1 nvtt void nvttsetinputoptionsnormalizemipmaps(intptr, bool)
1 nvtt void nvttsetinputoptionsnormalfilter(intptr, single, single, single, single)
1 nvtt void nvttsetcompressionoptionspixelformat(intptr, uint, uint, uint, uint, uint)
1 nvtt void nvttsetinputoptionsmipmapfilter(intptr, mipmapfilter)
1 nvtt void nvttsetinputoptionslineartransfrom(intptr, int, single, single, single, sin
1 nvtt void nvttsetinputoptionskaiserparameters(intptr, single, single, single)
1 nvtt void nvttsetinputoptionsheightevaluation(intptr, single, single, single, single)
1 nvtt void nvttsetinputoptionsgamma(intptr, single, single)
1 nvtt void nvttsetinputoptionsalphamode(intptr, alphamode)
1 nvtt void nvttsetinputoptionsformat(intptr, inputformat)
1 nvtt void nvttsetinputoptionsconverttonormalmap(intptr, bool)
1 nvtt void nvttsetinputoptionsnormalmap(intptr, bool)
1 nvtt void nvttsetcompressionoptionsformat(intptr, format)
1 nvtt void nvttsetoutputoptionsoutputhandler(intptr, outputoptions/beginimagedelegate,
1 nvtt void nvttdestroyinputoptions(intptr)
1 nvtt void nvttresetinputoptionstexturelayout(intptr)
1 nvtt void nvttdestroyoutputoptions(intptr)
1 nvtt void nvttsetoutputoptionsoutputheader(intptr, bool)
1 ode void dbodyaddforceatpos(intptr, single, single, single, single, single, single)
1 ode bool doccdcast(intptr, intptr, int, single&)
1 ode intptr djointcreateuniversal(intptr, intptr)
1 ode void createshapedata(intptr, intptr, int, bool, int, single, single, single, sin
1 ode single djointgetuniversalangle1(intptr)
1 ode intptr neoaxisadditions_init(int, single, single, single, single, intptr, intptr
1 ode void checkenumandstructuressizes(int, int)
1 ode int dbodyisenabled(intptr)
1 ode intptr dworldcreate()
1 ode void dbodyaddforceatrelpos(intptr, single, single, single, single, single, singl
1 ode void dbodyaddrelforce(intptr, single, single, single)
1 ode single djointgethingeanglerate(intptr)
1 ode intptr djointcreatehinge2(intptr, intptr)
1 ode single djointgethinge2angle1rate(intptr)
1 ode single djointgethinge2angle1(intptr)
1 ode void dbodydestroy(intptr)
1 ode void dbodyaddtorque(intptr, single, single, single)
1 ode void dbodyaddrelforceatrelpos(intptr, single, single, single, single, single, si
1 ode single djointgetamotorangle(intptr, int)
1 ode ode/djointfeedback* djointgetfeedback_(intptr)
1 ode void dbodyaddrelforceatpos(intptr, single, single, single, single, single, singl
1 ode intptr djointgroupcreate(int)
1 ode single* dgeomgetrotation_(intptr)
1 ode intptr djointcreatefixed(intptr, intptr)
1 ode intptr djointcreateball(intptr, intptr)
1 ode intptr djointcreateamotor(intptr, intptr)
1 ode intptr dcreategeomtransform(intptr)
1 ode intptr dgeomtrimeshdatacreate()
1 ode intptr dcreatetrimesh(intptr, intptr, ode/dtricallback, ode/dtriarraycallback, o
1 ode single djointgethinge2angle2rate(intptr)
1 ode single* dbodygettorque_(intptr)
1 ode single djointgethingeangle(intptr)
1 ode single* dbodygetrotation_(intptr)
1 ode single* dbodygetforce_(intptr)
1 ode single djointgetuniversalangle2rate(intptr)
1 ode single djointgetuniversalangle2(intptr)
1 ode single* dgeomgetposition_(intptr)
1 ode intptr dhashspacecreate(intptr)
1 ode intptr createbodydata(intptr)
1 ode single* dgeomgetoffsetrotation_(intptr)
1 ode single* dgeomgetoffsetposition_(intptr)
1 ode intptr djointcreateslider(intptr, intptr)
1 ode intptr djointcreatehinge(intptr, intptr)
1 ode intptr dbodycreate(intptr)
1 ode intptr dcreatecylinder(intptr, single, single)
1 ode single djointgetuniversalangle1rate(intptr)
1 ode intptr dcreateray(intptr, single)
1 ode void drfromzaxis(single[], single, single, single)
1 ode void djointgethingeaxis(intptr, ode/dvector3&)
1 ode void dbodysetmass(intptr, ode/dmass&)
1 ode void djointgetslideraxis(intptr, ode/dvector3&)
1 ode void doraycast(intptr, int, int32&, intptr&)
1 ode void djointsetfeedbackasintptr(intptr, intptr)
1 ode void djointgetuniversalanchor2(intptr, ode/dvector3&)
1 ode void djointgroupdestroy(intptr)
1 ode void dworldquickstep(intptr, single)
1 ode void dmasssetcylinder(ode/dmass&, single, int, single, single)
1 ode void dmasssetcapsule(ode/dmass&, single, int, single, single)
1 ode void dworldsetcfm(intptr, single)
1 ode void dgeomtransformsetgeom(intptr, intptr)
1 ode void djointgroupempty(intptr)
1 ode void dbodysetforce(intptr, single, single, single)
1 ode void destroyshapedata(intptr)
1 ode void dgeomtrimeshdatabuildsingleasintptr(intptr, intptr, int, int, intptr, int,
1 ode void dgeomtrimeshdatadestroy(intptr)
1 ode void dspacedestroy(intptr)
1 ode void dovolumecast(intptr, intptr, int, int32&, intptr&)
1 ode void djointgethinge2anchor2(intptr, ode/dvector3&)
1 ode void dworlddestroy(intptr)
1 ode void dcloseode()
1 ode void dbodysettorque(intptr, single, single, single)
1 ode void djointgethinge2axis1(intptr, ode/dvector3&)
1 ode void dosimulationstep(intptr, int32&, intptr&)
1 ode void djointgethinge2axis2(intptr, ode/dvector3&)
1 ode void doraycastpiercing(intptr, int, int32&, intptr&)
1 ode void destroybodydata(intptr)
1 ode void djointgetballanchor2(intptr, ode/dvector3&)
1 ode void dinitode2(uint)
1 ode void dhashspacesetlevels(intptr, int, int)
1 ode void djointgethingeanchor2(intptr, ode/dvector3&)
1 ode void djointsetfixed(intptr)
1 ode void dmassrotate(ode/dmass&, ode/dmatrix3&)
1 ode void dbodyvectorfromworld(intptr, single, single, single, ode/dvector3&)
1 ode void djointsetuniversalaxis2(intptr, single, single, single)
1 ode void djointsetuniversalaxis1(intptr, single, single, single)
1 ode void djointsetuniversalanchor(intptr, single, single, single)
1 ode void djointsethinge2axis1(intptr, single, single, single)
1 ode void dworldsetgravity(intptr, single, single, single)
1 ode void djointsetslideraxis(intptr, single, single, single)
1 ode void dbodysetautodisableangularthreshold(intptr, single)
1 ode void dworldsetmaxangularspeed(intptr, single)
1 ode void dworldsetquickstepnumiterations(intptr, int)
1 ode void djointsethinge2axis2(intptr, single, single, single)
1 ode void neoaxisadditions_shutdown(intptr)
1 ode void setgeomtrimeshsetraycallback(intptr)
1 ode void djointsetballanchor(intptr, single, single, single)
1 ode void djointsethingeaxis(intptr, single, single, single)
1 ode void setshapecontractgroup(intptr, int)
1 ode void djointsethingeanchor(intptr, single, single, single)
1 ode void dworldsetcontactsurfacelayer(intptr, single)
1 ode void dmassadd(ode/dmass&, ode/dmass&)
1 ode void dbodysetautodisabletime(intptr, single)
1 ode void setupcontactgroups(intptr, int, int, bool)
1 ode void dbodysetautodisablesteps(intptr, int)
1 ode void djointsethinge2anchor(intptr, single, single, single)
1 ode void dgeomsetdata(intptr, intptr)
1 ode void djointsetamotormode(intptr, int)
1 ode void dworldseterp(intptr, single)
1 ode void dbodysetautodisablelinearthreshold(intptr, single)
1 ode void dmasssetsphere(ode/dmass&, single, single)
1 ode void dgeomgetaabb(intptr, ode/aabb&)
1 ode void dbodysetautodisableflag(intptr, int)
1 ogremain void setplanepoint(void*, vec3&)
1 ogremain void namesubmesh(void*, string, int)
1 ogremain void setrenderqueueinvocationsequencename(void*, string)
1 ogremain void setrenderingdevice(void*, string, int)
1 ogremain void setrandomness(void*, single)
1 ogremain void setpointrenderingenabled(void*, bool)
1 ogremain void setprojectiontype(void*, projectiontypes)
1 ogremain void setreceiveshadows(void*, bool)
1 ogremain void setrepeatdelay(void*, range&)
1 ogremain void setshadowtexturecastermaterial(void*, renderlighttype, string)
1 ogremain void setshadowtexturecastermaterial(void*, renderlighttype, void*)
1 ogremain void setshadowtexturefadestart(void*, single)
1 ogremain void setshadowtextureselfshadow(void*, bool)
1 ogremain void setshadowtexturesettings(void*, pixelformat, int, int, int, single*, int, p
1 ogremain void setshininess(void*, single)
1 ogremain void setsize(void*, vec3&)
1 ogremain void setsource(void*, string)
1 ogremain void setsourcefile(void*, string)
1 ogremain void setspecialrendering(void*, bool)
1 ogremain void setspecialrenderingallowonlyexistsspecificligths(void*, bool)
1 ogremain void setspecialrenderingallowonlynotexistsspecificlights(void*, bool)
1 ogremain void setspecialrenderingiterateperlight(void*, bool)
1 ogremain void setspecialrenderinglighttype(void*, renderlighttype)
1 ogremain void setspecialrenderingmaxlightcount(void*, int)
1 ogremain void setshadowtechnique(void*, cx)
1 ogremain void setshadowsenabled(void*, bool)
1 ogremain void setrotateanimation(void*, single)
1 ogremain void setrotation(void*, ch&)
1 ogremain void setrotation(void*, single)
1 ogremain void setrotationrangeend(void*, single)
1 ogremain void setrotationrangestart(void*, single)
1 ogremain void setrotationspeedrangeend(void*, single)
1 ogremain void setrotationspeedrangestart(void*, single)
1 ogremain void setschemename(void*, string)
1 ogremain void setscope(void*, single)
1 ogremain void setscrollanimation(void*, vec2&)
1 ogremain void setselfillumination(void*, colorvalue&)
1 ogremain void setshadowcasterrenderbackfaces(void*, bool)
1 ogremain void setshadowcolour(void*, colorvalue&)
1 ogremain void setshadowfardistance(void*, single)
1 ogremain void setshadowlightbias(void*, renderlighttype, int, single, single)
1 ogremain void setspecialrenderingskiplightcount(void*, int)
1 ogremain void setplanenormal(void*, vec3&)
1 ogremain void setdefaulttexturefiltering(void*, texturefilteroptions)
1 ogremain void setforceapplication(void*, linearforceaffector/forceapplicationtype)
1 ogremain void setforcetechnique(void*, void*)
1 ogremain void setforcevector(void*, vec3&)
1 ogremain void setformatlist(void*, void*, int)
1 ogremain void setdynamic(void*, bool)
1 ogremain void setfovy(void*, single)
1 ogremain void setfragmentprogram(void*, string, bool)
1 ogremain void setidentifier(void*, uint)
1 ogremain void setilluminationstage(void*, illuminationstage)
1 ogremain void setindexbuffer(void*, void*)
1 ogremain void setindexcount(void*, int)
1 ogremain void setindexdata(void*, void*)
1 ogremain void setindexstart(void*, int)
1 ogremain void setinitialcolour(void*, int, colorvalue&)
1 ogremain void setfixedyawaxis(void*, bool, vec3&)
1 ogremain void setfixdirect3dsynchronizationissueinwindowedmodeonradeon(void*, bool)
1 ogremain void setdepthcheckenabled(void*, bool)
1 ogremain void setdepthwriteenabled(void*, bool)
1 ogremain void setdiffuse(void*, colorvalue&)
1 ogremain void setdiffusecolour(void*, colorvalue&)
1 ogremain void setdimensions(void*, rect&)
1 ogremain void setdimensions(void*, vec2&)
1 ogremain void setdirect3dfpupreserve(void*, bool)
1 ogremain void setdistancesquaredoffset(void*, single)
1 ogremain void setdrawshadowdebugging(void*, bool)
1 ogremain void setduration(void*, range&)
1 ogremain void setedgelist(void*, intptr)
1 ogremain void setemissionrate(void*, single)
1 ogremain void setfarclipdistance(void*, single)
1 ogremain void setfetch4(void*, bool)
1 ogremain void setinitialwidth(void*, int, single)
1 ogremain void setinnersize(void*, vec2&)
1 ogremain void setnamedconstantfloat(void*, string, single)
1 ogremain void setnamedconstantfloatarray(void*, string, single*, int, int)
1 ogremain void setnamedconstantmatrix4(void*, string, ch&)
1 ogremain void setnamedconstantvec3(void*, string, vec3&)
1 ogremain void setnamedconstantvec4(void*, string, vec4&)
1 ogremain void setkeepvelocity(void*, bool)
1 ogremain void setnearclipdistance(void*, single)
1 ogremain void setnormalisenormals(void*, bool)
1 ogremain void setnumberofchains(void*, int)
1 ogremain void setnummipmaps(void*, int)
1 ogremain void setonlyinitial(void*, bool)
1 ogremain void setorthowindowheight(void*, single)
1 ogremain void setothertexturecoordrange(void*, range&)
1 ogremain void setoutputname(void*, string)
1 ogremain void setnamedautoconstantreal(void*, string, gpuprogramparameters/autoconstantty
1 ogremain void setnamedautoconstant(void*, string, gpuprogramparameters/autoconstanttype,
1 ogremain void setinnersize(void*, vec3&)
1 ogremain void setinput(void*, int, string)
1 ogremain void setinputmode(void*, compositiontargetpass/passinputmode)
1 ogremain void setisalpha(void*, bool)
1 ogremain void setkeepparticlesinlocalspace(void*, bool)
1 ogremain void setlightingenabled(void*, bool)
1 ogremain void setlightlistneedupdate(void*)
1 ogremain void setloop(void*, bool)
1 ogremain void setmanuallycontrolled(void*, bool)
1 ogremain void setmaterial(void*, void*)
1 ogremain void setmaxchainelements(void*, int)
1 ogremain void setmaxpixelshaders(void*, rendererworld/maxpixelshadersversions)
1 ogremain void setmaxvertexshaders(void*, rendererworld/maxvertexshadersversions)
1 ogremain gpucodenames getgpucodename(void*, string)
1 ogremain void setparticlevelocity(void*, range&)
1 ogremain void* casttofrustum(void*)
1 ogremain void* createplane(void*, string, plane&, single, single, int, int, bool, int, si
1 ogremain void* gettargetpass(void*, int)
1 ogremain void* createparticlesystem(void*, string, string)
1 ogremain void* createnodetrack(void*, int)
1 ogremain void* gettechnique(void*)
1 ogremain void* gettexcoordrect(void*)
1 ogremain void* createnodekeyframe(void*, single)
1 ogremain void* createmanual(void*, string, texture/type, int, int, int, int, pixelformat,
1 ogremain void* createpose(void*, uint16, string)
1 ogremain void* createprogram(void*, string, string, gpuprogramtype, intptr&)
1 ogremain void* createtexturedefinition(void*, string)
1 ogremain void* createtargetpass(void*)
1 ogremain void* createsubmesh(void*)
1 ogremain void* createscenenode(void*)
1 ogremain void* createscenemanager(void*, string)
1 ogremain void* createribbontrail(void*, string)
1 ogremain void* gettarget(void*)
1 ogremain void* createrenderqueueinvocationsequence(void*, string)
1 ogremain void* gettexturebordercolour(void*)
1 ogremain void* gettexturedefinition(void*, int)
1 ogremain void* gettranslate(void*)
1 ogremain void* clone(void*, string)
1 ogremain void* getoutputtargetpass(void*)
1 ogremain void* getvertexbuffer(void*)
1 ogremain void* casttoskeleton(void*)
1 ogremain void* getvertexbufferbinding(void*)
1 ogremain void* getvertexdata(void*)
1 ogremain void* getvertexdeclaration(void*)
1 ogremain void* gettextureunitstate(void*, int)
1 ogremain void* createbillboard(void*, vec3&, colorvalue&)
1 ogremain void* createlight(void*, string)
1 ogremain void* createindexbuffer(void*, hardwareindexbuffer/indextype, int, hardwarebuffe
1 ogremain void* createhardwareocclusionquery(void*)
1 ogremain void* createentity(void*, string, string, intptr&)
1 ogremain void* createcurvedillusionplane(void*, string, plane&, single, single, single, i
1 ogremain void* createcamera(void*, string)
1 ogremain void* createbone(void*, string)
1 ogremain void* createbillboardset(void*, string, int)
1 ogremain void* createtextureunitstate(void*, string, int)
1 ogremain void* createvertexbuffer(void*, int, int, hardwarebuffer/usage, bool)
1 ogremain void* getreflectionplane(void*)
1 ogremain void* getdefaultparameters(void*)
1 ogremain void* getcurrentviewport(void*)
1 ogremain void* getcurrentrenderpass(void*)
1 ogremain void* getcurrentlock(void*)
1 ogremain void* getrenderer(void*)
1 ogremain void* getrendertarget(void*, int)
1 ogremain void* getrotation(void*)
1 ogremain void* getderivedscale(void*)
1 ogremain void* getdiffuse(void*)
1 ogremain void* getparent(void*)
1 ogremain void* getkeyframe(void*, uint16)
1 ogremain void* getindexdata(void*)
1 ogremain void* getindexbuffer(void*)
1 ogremain void* getfrustumplane(void*, int)
1 ogremain void* getfragmentprogramparameters(void*)
1 ogremain void* getpose(void*, uint16)
1 ogremain void* getdirection(void*)
1 ogremain void* getselfillumination(void*)
1 ogremain void* getcapabilities(void*)
1 ogremain void* getaffector(void*, int)
1 ogremain void* getspecular(void*)
1 ogremain void* createvertextrack(void*, int, void*, vertexanimationtype)
1 ogremain void* createvertextrack(void*, int, vertexanimationtype)
1 ogremain void* getsubmesh(void*, int)
1 ogremain void* createvertexposekeyframe(void*, single)
1 ogremain void* createvertexmorphkeyframe(void*, single)
1 ogremain void* createvertexdeclaration(void*)
1 ogremain void* getambient(void*)
1 ogremain void* getambientlight(void*)
1 ogremain void* getshadowcolour(void*)
1 ogremain void* getsharedvertexdata(void*)
1 ogremain void* getbuffer(void*, int, int)
1 ogremain void* getbuffer(void*, int)
1 ogremain void* getbone(void*, int)
1 ogremain void* getbesttechnique(void*)
1 ogremain void* getbackgroundcolour(void*)
1 ogremain void* getskeleton(void*)
1 ogremain void* getmanuallodlevel(void*, int)
1 ogremain void setspecular(void*, colorvalue&)
1 ogremain void settimermilliseconds(void*, uint)
1 ogremain void settimeposition(void*, single)
1 ogremain void settimeadjust(void*, int, single)
1 ogremain void settexturescroll(void*, vec2&)
1 ogremain void settexturescale(void*, vec2&)
1 ogremain void settexturerotate(void*, single)
1 ogremain void settexturenamealias(void*, string)
1 ogremain void settexturename(void*, string, texture/type, bool)
1 ogremain void settimetolive(void*, range&)
1 ogremain void settraillength(void*, single)
1 ogremain void setusesharedvertices(void*, bool)
1 ogremain void* getlodfacelist_item(void*, int)
1 ogremain void* new(void*, dr/opendelegate, dr/closedelegate, dr/readdelegate, dr/skipdele
1 ogremain void setupdatewhenitnotinview(void*, bool)
1 ogremain void settype(void*, renderlighttype)
1 ogremain void settype(void*, gpuprogramtype)
1 ogremain void settype(void*, compositionpass/passtype)
1 ogremain void settranslate(void*, vec3&)
1 ogremain void settexturefiltering(void*, filteroptions, filteroptions, filteroptions)
1 ogremain void settexturecoordset(void*, int)
1 ogremain void setstencilshadowsmaterial(void*, renderlighttype, string)
1 ogremain void* new(void*, void*, void*)
1 ogremain void setsquaredviewdepth(void*, single)
1 ogremain void setspotlightouterangle(void*, single)
1 ogremain void setspotlightinnerangle(void*, single)
1 ogremain void setspotlightfalloff(void*, single)
1 ogremain void setspeedfactor(void*, single)
1 ogremain void setspecularcolour(void*, colorvalue&)
1 ogremain void* new(void*, void*, int, void*, void*)
1 ogremain void setsupporthardwareinstancing(void*, bool)
1 ogremain void settexturecoorddirection(void*, billboardchain/texcoorddirection)
1 ogremain void settexturebordercolour(void*, colorvalue&)
1 ogremain void settextureaddressingmode(void*, textureaddressingmode)
1 ogremain void settexcoordrect(void*, rect&)
1 ogremain void* new(void*, vec3&, ch&, ch&)
1 ogremain void settexcoordindex(void*, int)
1 ogremain void setsyntaxcode(void*, string)
1 ogremain void setsuppressshadows(void*, bool)
1 ogremain void* new(string)
1 ogremain void setusetexturecoords(void*, bool)
1 ogremain void writecontentstomemory(void*, intptr)
1 ogremain void writecontentstofile(void*, string)
1 ogremain void windowmovedorresized(void*, bool)
1 ogremain void updateposereference(void*, int, single)
1 ogremain void* new(dc/eventoccurreddelegate)
1 ogremain void unsetallbindings(void*)
1 ogremain void unpackcolour(single&, single&, single&, single&, pixelformat, intptr)
1 ogremain void unlock(void*)
1 ogremain void* _getlightsaffectingfrustum_item(void*, int)
1 ogremain void* _getviewport(void*)
1 ogremain void* getvertexprogramparameters(void*)
1 ogremain void* castfromparticlesystemrenderer(void*)
1 ogremain void removeallposereferences(void*)
1 ogremain void* addviewport(void*, void*)
1 ogremain void* addemitter(void*, string)
1 ogremain void* load(void*, string, texture/type, int, single)
1 ogremain void* addaffector(void*, string)
1 ogremain void* add(void*, internalrenderqueuegroupid, string)
1 ogremain void* new(dn/shadowtexturecasterpreviewprojdelegate)
1 ogremain void unloadall(void*, bool)
1 ogremain void* new(intptr, dy/renderqueuestarteddelegate, dy/renderqueueendeddelegate)
1 ogremain void setvertexstart(void*, int)
1 ogremain void setvertexprogram(void*, string, bool)
1 ogremain void setvertexindexdata(void*, void*, void*)
1 ogremain void setvertexdata(void*, void*)
1 ogremain void setvertexcount(void*, int)
1 ogremain void setvertexbuffer(void*, void*)
1 ogremain void setusevertexcolours(void*, bool)
1 ogremain void setweight(void*, single)
1 ogremain void setwidthandheight(void*, int, int)
1 ogremain void* new(do/messageloggeddelegate)
1 ogremain void unbindgpuprograms(void*)
1 ogremain void* new(intptr, cm/rendertargeteventdelegate, cm/rendertargeteventdelegate, cm
1 ogremain void sort(void*)
1 ogremain void* new(intptr, dh/notifymaterialsetupdelegate, dh/notifymaterialrenderdelegat
1 ogremain void shutdown(intptr)
1 ogremain void shareskeletoninstancewith(void*, void*)
1 ogremain void setwidthchange(void*, int, single)
1 ogremain void* casttobillboardchain(void*)
1 ogremain intptr getsubmeshname(void*, int)
1 ogremain intptr _lock(void*, int, int, hardwarebuffer/lockoptions)
1 ogremain intptr _lock(void*, hardwarebuffer/lockoptions)
1 ogremain int getvertexstart(void*)
1 ogremain int getvertexsize(void*, int)
1 ogremain int getvertexsize(void*)
1 ogremain int getvertexoffsetsindicescount(void*)
1 ogremain int getvertexcount(void*)
1 ogremain int getusage(void*)
1 ogremain int gettypesize(vertexelementtype)
1 ogremain int gettypecount(vertexelementtype)
1 ogremain intptr createface(intptr, intptr, int)
1 ogremain intptr getanimationname(void*)
1 ogremain intptr getedgelistdata(void*)
1 ogremain intptr getsourcefile(void*)
1 ogremain intptr getsource(void*)
1 ogremain intptr getschemename(void*)
1 ogremain intptr getrenderqueueinvocationsequencename(void*)
1 ogremain intptr getoutputname(void*)
1 ogremain intptr getname2(void*)
1 ogremain intptr getlodlevel_manualname(void*, int)
1 ogremain intptr getlanguage(void*)
1 ogremain intptr getgpudescription(void*)
1 ogremain intptr getfragmentprogramname(void*)
1 ogremain int gettexturecoordset(void*)
1 ogremain int gettexcoordindex(void*)
1 ogremain int getspecialrenderingskiplightcount(void*)
1 ogremain int getnumlodlevels(void*)
1 ogremain int getnumindexes(void*)
1 ogremain int getnumelembytes(pixelformat)
1 ogremain int getnumbones(void*)
1 ogremain int getnumberofchains(void*)
1 ogremain int getnumaffectors(void*)
1 ogremain int getmeshlodindex(void*)
1 ogremain int getmaxsource(void*)
1 ogremain int getmaxchainelements(void*)
1 ogremain int getlodfacelist_size(void*)
1 ogremain int getnummanuallodlevels(void*)
1 ogremain int getnumparticles(void*)
1 ogremain int getnumsubmeshes(void*)
1 ogremain int getspecialrenderingmaxlightcount(void*)
1 ogremain int getsizeinbytes(void*)
1 ogremain int getsize(void*)
1 ogremain int getparticlesystemsboundsupdatedcount(void*)
1 ogremain int getparticlequota(void*)
1 ogremain int getnumvertices(void*)
1 ogremain int getnumtextureunitstates(void*)
1 ogremain int getnumtexturedefinitions(void*)
1 ogremain int getnumtargetpasses(void*)
1 ogremain int getnumsupportedtechniques(void*)
1 ogremain int getindexstart(void*)
1 ogremain intptr getsyntaxcode(void*)
1 ogremain texture/type gettexturetype(void*)
1 ogremain single getrotationspeedrangeend(void*)
1 ogremain single getrotationrangestart(void*)
1 ogremain single getrotationrangeend(void*)
1 ogremain single getrotation(void*)
1 ogremain single getrandomness(void*)
1 ogremain single getorthowindowheight(void*)
1 ogremain single getnearclipdistance(void*)
1 ogremain single getlodlevel_fromdepthsquared(void*, int)
1 ogremain single getinitialwidth(void*, int)
1 ogremain single getfovy(void*)
1 ogremain single getrotationspeedrangestart(void*)
1 ogremain single getscope(void*)
1 ogremain single getshadowfardistance(void*)
1 ogremain skeletonanimationblendmode getblendmode(void*)
1 ogremain single getwidthchange(void*, int)
1 ogremain single getweight(void*)
1 ogremain single gettraillength(void*)
1 ogremain single gettimeposition(void*)
1 ogremain single gettimeadjust(void*, int)
1 ogremain single gettime(void*)
1 ogremain single gettexturerotate(void*)
1 ogremain single getspeedfactor(void*)
1 ogremain single getshininess(void*)
1 ogremain single getfarclipdistance(void*)
1 ogremain single getemissionrate(void*)
1 ogremain single getdepthbiasslopescale(void*)
1 ogremain rendererworld/maxvertexshadersversions getmaxvertexshaders(void*)
1 ogremain rendererworld/maxpixelshadersversions getmaxpixelshaders(void*)
1 ogremain range* getothertexturecoordrange(void*)
1 ogremain projectiontypes getprojectiontype(void*)
1 ogremain pixelformat getsrcformat(void*)
1 ogremain pixelformat getformat(void*)
1 ogremain linearforceaffector/forceapplicationtype getforceapplication(void*)
1 ogremain intptr init()
1 ogremain intptr getvertexprogramname(void*)
1 ogremain intptr gettexturenamealias(void*)
1 ogremain renderlighttype getonlylighttype(void*)
1 ogremain renderlighttype getspecialrenderinglighttype(void*)
1 ogremain renderoperationtype getrenderoperationtype(void*)
1 ogremain single getdepthbiasconstant(void*)
1 ogremain single getboundingsphereradius(void*)
1 ogremain single getboundingradius(void*)
1 ogremain single getbounce(void*)
1 ogremain single getaspectratio(void*)
1 ogremain single getangle(void*)
1 ogremain single getadjust(void*)
1 ogremain sceneblendfactor getsourceblendfactor(void*)
1 ogremain sceneblendfactor getdestblendfactor(void*)
1 ogremain renderqueuegroups getrenderqueuegroup(void*)
1 ogremain intptr gettexturename(void*)
1 ogremain int getindexsize(void*)
1 ogremain bool isconstantdefined(void*, string)
1 ogremain bool getusevertexcolours(void*)
1 ogremain bool getusetexturecoords(void*)
1 ogremain bool getusesharedvertices(void*)
1 ogremain bool getupdatewhenitnotinview(void*)
1 ogremain bool getsuppressshadows(void*)
1 ogremain bool getsupporthardwareinstancing(void*)
1 ogremain bool getspecialrenderingiterateperlight(void*)
1 ogremain bool getspecialrenderingallowonlynotexistsspecificlights(void*)
1 ogremain bool getspecialrenderingallowonlyexistsspecificligths(void*)
1 ogremain bool getspecialrendering(void*)
1 ogremain bool hasalpha(pixelformat)
1 ogremain bool hascompileerror(void*)
1 ogremain bool hasended(void*)
1 ogremain bool iscompressed(pixelformat)
1 ogremain bool isautoupdated(void*)
1 ogremain bool isalphatocoverageenabled(void*)
1 ogremain bool isactive(void*)
1 ogremain bool hasvertexprogram(void*)
1 ogremain bool hasskeleton(void*)
1 ogremain bool hasshadowbuffer(void*)
1 ogremain bool hasowndimensions(void*)
1 ogremain bool hasloadedfromshadercache(void*)
1 ogremain bool hasfragmentprogram(void*)
1 ogremain bool getshadowtextureselfshadow(void*)
1 ogremain bool getshadowsenabled(void*)
1 ogremain bool getshadowcasterrenderbackfaces(void*)
1 ogremain bool getdirect3dfpupreserve(void*)
1 ogremain bool getdepthwriteenabled(void*)
1 ogremain bool getdepthcheckenabled(void*)
1 ogremain bool getcolourwriteenabled(void*)
1 ogremain bool getcleareveryframe(void*)
1 ogremain bool getcastshadows(void*)
1 ogremain bool getautomaticquota(void*)
1 ogremain bool getallowhardwareinstancing(void*)
1 ogremain bool getallowfrustumglobalclipplanes(void*)
1 ogremain bool addtocurrentrenderqueue(void*, void*, bool, _irradiancevolumecelllightsinfo
1 ogremain bool getdynamic(void*)
1 ogremain bool getfetch4(void*)
1 ogremain bool getfogoverride(void*)
1 ogremain bool getrunonlyforonelighttype(void*)
1 ogremain bool getreceiveshadows(void*)
1 ogremain bool getonlyinitial(void*)
1 ogremain bool getnormalisenormals(void*)
1 ogremain bool getloop(void*)
1 ogremain bool getlightingenabled(void*)
1 ogremain bool getkeepvelocity(void*)
1 ogremain bool getkeepparticlesinlocalspace(void*)
1 ogremain bool getiterateperlight(void*)
1 ogremain bool getisalpha(void*)
1 ogremain billboardchain/texcoorddirection gettexturecoorddirection(void*)
1 ogremain bool iscustomgpuparameterinitialized(void*, int)
1 ogremain int gethandle(void*)
1 ogremain compositionpass/passtype gettype(void*)
1 ogremain comparefunction getalpharejectfunction(void*)
1 ogremain colorvalue* getcolour(void*)
1 ogremain ch* getviewmatrix(void*)
1 ogremain ch* getreflectionmatrix(void*)
1 ogremain ch* getprojectionmatrixwithrsdepth(void*)
1 ogremain ch* getprojectionmatrixrs(void*)
1 ogremain ch* getprojectionmatrix(void*)
1 ogremain byte getalpharejectvalue(void*)
1 ogremain bool touch(void*)
1 ogremain compositiontargetpass/passinputmode getinputmode(void*)
1 ogremain cullingmode getcullingmode(void*)
1 ogremain gpuprogramtype gettype(void*)
1 ogremain int getformatlistcount(void*)
1 ogremain int getdirectionallightpssmtextureindex(void*)
1 ogremain int getdepth(void*)
1 ogremain int getdefaultanisotropy(void*)
1 ogremain int getbuffercount(void*)
1 ogremain illuminationstage getilluminationstage(void*)
1 ogremain hardwareindexbuffer/indextype gettype(void*)
1 ogremain hardwarebuffer/usage getvertexbufferusage(void*)
1 ogremain hardwarebuffer/usage getusage(void*)
1 ogremain hardwarebuffer/usage getindexbufferusage(void*)
1 ogremain bool setpixelsizes(intptr, int, int)
1 ogremain bool save(void*, string, intptr, int, int, int, pixelformat, int, int, intptr&)
1 ogremain bool save(void*, string, intptr&)
1 ogremain bool isreflected(void*)
1 ogremain bool ispointrenderingenabled(void*)
1 ogremain bool ismanuallycontrolled(void*)
1 ogremain bool islodmanual(void*)
1 ogremain bool islocked(void*)
1 ogremain bool isfloatingpoint(pixelformat)
1 ogremain bool isequivalentformatsupported(void*, texture/type, pixelformat, int)
1 ogremain bool isedgelistbuilt(void*)
1 ogremain bool isdevicelostbytestcooperativelevel(void*)
1 ogremain bool isdevicelost(void*)
1 ogremain bool isstilloutstanding(void*)
1 ogremain bool issupported(void*)
1 ogremain bool issystemmemory(void*)
1 ogremain bool restoredeviceafterlost(void*)
1 ogremain bool pullocclusionquery(void*, uint32&)
1 ogremain bool projectsphere_old(void*, vec3&, single, single&, single&, single&, single&)
1 ogremain bool loadfromfile(void*, string, intptr&, int32&, int32&, int32&, int32&, pixelf
1 ogremain bool loadfrombuffer(void*, intptr, int, string, intptr&, int32&, int32&, int32&,
1 ogremain bool isvisiblesphere(void*, vec3&, single)
1 ogremain bool isvisiblepoint(void*, vec3&)
1 ogremain bool isvisiblebounds(void*, vec3&, vec3&)
1 ogremain bool isusetexcoordrect(void*)
1 ogremain bool istransparent(void*)
1 ogremain bool isdepth(pixelformat)
1 ogremain void setcolourrange(void*, colorvalue&, colorvalue&)
1 ogremain void setdefaultsize(void*, vec2&)
1 ogremain void removeemitter(void*, int)
1 ogremain void removeelement2(void*, vertexelementsemantic, int)
1 ogremain void removeelement(void*, int)
1 ogremain void removecompositorchain(void*, void*)
1 ogremain void removecompositor(void*, void*, string)
1 ogremain void removealltechniques(void*)
1 ogremain void removeallelements(void*)
1 ogremain void removeaffector(void*, int)
1 ogremain void registerqueuegroup(void*, internalrenderqueuegroupid)
1 ogremain void setdefaultnummipmaps(void*, int)
1 ogremain void setdefaultdimensions(void*, vec2&)
1 ogremain void setdefaultanisotropy(void*, int)
1 ogremain void setcolourwriteenabled(void*, bool)
1 ogremain void setcontenttype(void*, textureunitstate/contenttypes)
1 ogremain void setcubictexturename(void*, string, bool, bool)
1 ogremain void setcullingmode(void*, cullingmode)
1 ogremain void setcustomboundsandradius(void*, vec3&, vec3&, single)
1 ogremain void setcustomgpuparameter(void*, int, vec4&)
1 ogremain void removepass(void*, int)
1 ogremain void setcustomshaderparameter(void*, vec4&)
1 ogremain void removenode(void*, void*)
1 ogremain void removelodlevels(void*)
1 ogremain void prepareforshadowvolume(void*)
1 ogremain void precalculateedgelist(void*)
1 ogremain void optimisevertexcachetrilist(void*)
1 ogremain void gettemplates(void*, dt/gettemplatesdelegete)
1 ogremain void getsupportedsyntax(void*, cr/getsupportedsyntaxdelegate)
1 ogremain void getstatistics(void*, uint32&, uint32&, uint32&, uint32&, uint32&, uint32&,
1 ogremain void getstatistics(void*, uint32&, uint32&)
1 ogremain void getstatistics(void*, int32&, int32&)
1 ogremain void getsrcwidthandheight(void*, int32&, int32&)
1 ogremain void getsize(void*, vec3&)
1 ogremain void getshadowtexturesstatistics(void*, int32&, int32&)
1 ogremain void getrepeatdelay(void*, range&)
1 ogremain void getplanepoint(void*, vec3&)
1 ogremain void gettexturescale(void*, vec2&)
1 ogremain void gettexturescroll(void*, vec2&)
1 ogremain void gettimetolive(void*, range&)
1 ogremain void optimise(void*)
1 ogremain void modifyelement(void*, int, int, int, vertexelementtype, vertexelementsemanti
1 ogremain void lookat(void*, vec3&)
1 ogremain void insertelement(void*, int, int, int, vertexelementtype, vertexelementsemanti
1 ogremain void initialiseallresourcegroups(void*, intptr&)
1 ogremain void initialise(void*)
1 ogremain void getvertextracks(void*, dd/getvertextracksdelegete)
1 ogremain void getvertexoffsetsindices(void*, int32*)
1 ogremain void getvertexoffset(void*, int, vec3&)
1 ogremain void getup(void*, vec3&)
1 ogremain void getplanenormal(void*, vec3&)
1 ogremain void setcolouropmultipassfallback(void*, sceneblendfactor, sceneblendfactor)
1 ogremain void resetshadowtexturesstatistics(void*)
1 ogremain void reset(void*, bool)
1 ogremain void setallowfrustumglobalclipplanes(void*, bool)
1 ogremain void setallowhardwareinstancing(void*, bool)
1 ogremain void setallowstaticlighting(void*, bool)
1 ogremain void setalphaoperation(void*, layerblendoperationex, layerblendsource, layerblen
1 ogremain void rendersystem_render(void*, void*, bool)
1 ogremain void setalpharejectfunction(void*, comparefunction)
1 ogremain void setalpharejectvalue(void*, byte)
1 ogremain void setalphatocoverageenabled(void*, bool)
1 ogremain void setcallbackdelegates(void*, cr/getcompiledshaderprogramfromcachefromogredel
1 ogremain void setadjust2(void*, vec4&)
1 ogremain void setadjust1(void*, vec4&)
1 ogremain void resetcompositorsstatistics(void*)
1 ogremain void resetstatistics(void*)
1 ogremain void scale(void*, intptr, int, int, pixelformat, int, int, imagemanager/filters,
1 ogremain void setactive(void*)
1 ogremain void resetmaterial(void*)
1 ogremain void setactive(void*, bool)
1 ogremain void setadjust(void*, single)
1 ogremain void setadjust(void*, vec4&)
1 ogremain void resetindexbuffer(void*)
1 ogremain void resetdimensions(void*)
1 ogremain void resetcurrentrenderpass(void*)
1 ogremain void setambient(void*, colorvalue&)
1 ogremain void removeviewport(void*, void*)
1 ogremain void setambientlight(void*, colorvalue&)
1 ogremain void setbounce(void*, single)
1 ogremain void setboundsandcenter(void*, vec3&, vec3&, vec3&)
1 ogremain void setboundsandradius(void*, vec3&, vec3&, single)
1 ogremain void setcallbackdelegates(void*, cl/updatescenegraphfromogredelegate, cl/findvis
1 ogremain void setcleareveryframe(void*, bool, uint)
1 ogremain void setcolour(void*, colorvalue&)
1 ogremain void setcolouradjust(void*, int, colorvalue&)
1 ogremain void setcolourchange(void*, int, colorvalue&)
1 ogremain void setcolouroperation(void*, layerblendoperation)
1 ogremain void removeposereference(void*, int)
1 ogremain void setblendmode(void*, skeletonanimationblendmode)
1 ogremain void removerenderqueuelistener(void*, void*)
1 ogremain void removetechnique(void*, int)
1 ogremain void setangle(void*, single)
1 ogremain void setaspectratio(void*, single)
1 ogremain void setautomaticquota(void*, bool)
1 ogremain void setautoupdated(void*, bool)
1 ogremain void setbackgroundcolour(void*, colorvalue&)
1 ogremain void removeunusedbuffers(void*)
1 ogremain void removetextureunitstate(void*, int)
1 ogremain void setbinding(void*, int, void*)
1 ogremain void setbindingpose(void*)
1 ogremain void removetemplate(void*, string, bool, intptr&)
1 ogremain void setcolouroperationex(void*, layerblendoperationex, layerblendsource, layerb
1 ogremain void getparticlevelocity(void*, range&)
1 ogremain void findadditem(void*, string, void*)
1 ogremain void destroyface(intptr)
1 ogremain void destroyentity(void*, void*)
1 ogremain void destroycamera(void*, void*)
1 ogremain void destroybillboardset(void*, void*)
1 ogremain void createmanuallodlevel(void*, single, string)
1 ogremain void convertcolourvalue(void*, colorvalue&, uint32&)
1 ogremain void convert(int, int, int, int, int, int, intptr, intptr, intptr, int, intptr)
1 ogremain void closegapsinbindings(void*)
1 ogremain void clearparticlesystemsboundsupdated(void*)
1 ogremain void clearframebuffer(void*, int, colorvalue&, single, uint16)
1 ogremain void cleardata(void*)
1 ogremain void clearboneassignments(void*)
1 ogremain void checknativebridge()
1 ogremain void destroyhardwareocclusionquery(void*, void*)
1 ogremain void destroylight(void*, void*)
1 ogremain void destroynodetrack(void*, int)
1 ogremain void endocclusionquery(void*)
1 ogremain void enablereflection(void*, plane&)
1 ogremain void emitters_push_back(void*, void*)
1 ogremain void emitters_clear(void*)
1 ogremain void disablereflection(void*)
1 ogremain void detachobject(void*, void*)
1 ogremain void destroyvertextrack(void*, int)
1 ogremain void destroyvertexdeclaration(void*, void*)
1 ogremain void destroyshadowtextures(void*)
1 ogremain void destroyscenenode(void*, void*)
1 ogremain void destroyscenemanager(void*)
1 ogremain void destroyribbontrail(void*, void*)
1 ogremain void destroyparticlesystem(void*, void*)
1 ogremain void buildtangentvectors(void*, vertexelementsemantic, int, int, bool, bool, boo
1 ogremain void buildedgelist(void*)
1 ogremain void blittomemory(void*, void*)
1 ogremain void _updateanimation(void*, bool)
1 ogremain void _update(void*, bool, bool)
1 ogremain void _reorganizebuffers(void*, bool, bool)
1 ogremain void _notifylightsdirty(void*)
1 ogremain void _getworldaabb(void*, vec3&, vec3&, boolean&)
1 ogremain vertexelementtype multiplytypecount(vertexelementtype, int)
1 ogremain vertexelementtype getbasetype(vertexelementtype)
1 ogremain vertexanimationtype getanimationtype(void*)
1 ogremain uint16 getnumkeyframes(void*)
1 ogremain uint16 gethandle(void*)
1 ogremain uint getposecount(void*)
1 ogremain uint getidentifier(void*)
1 ogremain uint convertcolourvalue(colorvalue&, vertexelementtype)
1 ogremain void _updatebounds(void*)
1 ogremain void addarchivefactory(void*)
1 ogremain void addboneassignment(void*, int, int, single)
1 ogremain void beginocclusionquery(void*)
1 ogremain void attachobject(void*, void*)
1 ogremain void affectors_push_back(void*, void*)
1 ogremain void affectors_clear(void*)
1 ogremain void addvertex(void*, uint, vec3&)
1 ogremain void addtocurrentrenderqueue(void*, bool, _irradiancevolumecelllightsinfo&)
1 ogremain void addtime(void*, single)
1 ogremain void addresourcelocation(void*, string, string, bool)
1 ogremain void addrenderqueuelistener(void*, void*)
1 ogremain void addposereference(void*, int, single)
1 ogremain void addnode(void*, void*)
1 ogremain void addelement(void*, int, int, vertexelementtype, vertexelementsemantic, int)
1 ogremain void addchild(void*, void*)
1 ogremain textureunitstate/contenttypes getcontenttype(void*)
1 ogremain void findlightsaffectingfrustum_addlight(void*, void*, bool)
1 ogremain void getcolourrange(void*, colorvalue&, colorvalue&)
1 ogremain void getinitialcolour(void*, int, colorvalue&)
1 ogremain void getformatlistdata(void*, void*)
1 ogremain void getforcevector(void*, vec3&)
1 ogremain void getduration(void*, range&)
1 ogremain void getdirection(void*, vec3&)
1 ogremain void getdimensions(void*, rect&)
1 ogremain void getderiveddirection(void*, vec3&)
1 ogremain void getdefaultsize(void*, vec2&)
1 ogremain void getdefaultlog_removelistener(void*, void*)
1 ogremain void getcompositors(void*, dk/getcompositorsdelegate)
1 ogremain void getcolouradjust(void*, int, colorvalue&)
1 ogremain void getdefaultlog_addlistener(void*, void*)
1 ogremain void getdefaultdimensions(void*, vec2&)
1 ogremain void getcolourchange(void*, int, colorvalue&)
1 ogremain void getdata(void*, intptr&, pixelformat&, int32&, int32&)
1 ogremain void getdata(void*, int32&, int32&, int32&, int32&, int32&, int32&, int32&, int3
1 ogremain void getcompositorsstatistics(void*, int32&, int32&)
1 ogremain void getinnersize(void*, vec2&)
1 ogremain void getinnersize(void*, vec3&)
1 ogremain void getmaterialsnotemptynameandnotmanuallyloaded(void*, da/getmaterialsnotempty
1 ogremain void getparticlesystemsboundsupdated(void*, void*)
1 ogremain void getadjust(void*, vec4&)
1 ogremain void getactualpositionandsize(void*, int32&, int32&, int32&, int32&)
1 ogremain void generatelodlevels(void*, single*, int, progressivemeshvertexreductionquota,
1 ogremain void freeedgelist(void*)
1 ogremain void forcesetinitparametersforshadercachecompiler(gpuvendors, bool)
1 ogremain void findshadowcastersforlight_addstaticmeshobject(void*, void*)
1 ogremain void findshadowcastersforlight_addmovableobject(void*, void*)
1 ogremain void getadjust1(void*, vec4&)
1 ogremain void getadjust2(void*, vec4&)
1 ogremain void getnodetracks(void*, dd/getnodetracksdelegete)
1 ogremain void getogreversion(int32&, int32&, int32&, intptr&)
1 ogremain void getcameratoviewportray(void*, vec2&, ray&)
1 ogremain void getbyname(void*, string, void*&, boolean&, intptr&)
1 ogremain void getowndimensions(void*, vec2&)
1 ogremain void getbounds(void*, vec3&, vec3&)
1 ogremain void getboundingbox(void*, vec3&, vec3&)
1 ogremain void getanimationstates(void*, cp/getanimationstatesdelegete)
1 openal32 int alccaptureclosedevice(intptr)
1 openal32 void alccapturestart(intptr)
1 openal32 int algeterror()
1 openal32 void aldeletebuffers(int, int32*)
1 openal32 void aldeletesources(int, int32&)
1 openal32 void aldistancemodel(int)
1 openal32 void aldopplerfactor(single)
1 openal32 void aldopplervelocity(single)
1 openal32 void algenbuffers(int, int32&)
1 openal32 void algenbuffers(int, int32*)
1 openal32 void algensources(int, int32&)
1 openal32 void allistenerfv(int, single*)
1 openal32 void alsourcequeuebuffers(int, int, int32*)
1 openal32 void aldeletebuffers(int, int32&)
1 openal32 void alcgetintegerv(intptr, int, int, int32&)
1 openal32 void alccapturesamples(intptr, intptr, int)
1 openal32 intptr algetprocaddress(string)
1 openal32 intptr alcopendevice(string)
1 openal32 void alccapturestop(intptr)
1 openal32 void alcclosedevice(intptr)
1 openal32 void alcdestroycontext(intptr)
1 openal32 intptr alccreatecontext(intptr, intptr)
1 openal32 intptr alccaptureopendevice(string, int, int, int)
1 openal32 intptr _algetstring(int)
1 physxnativewrapper void* cookandcreateconvexmeshfrommeshdesc(void*, ch&)
1 physxnativewrapper void* cookandcreatetrianglemeshfrommeshdesc(void*, ch&)
1 physxnativewrapper void* createactor(void*, void*)
1 physxnativewrapper void* createccdskeleton(void*, cf&)
1 physxnativewrapper void* createheightfield(void*, bp&)
1 physxnativewrapper void* raycastclosestshape(void*, ray&, bz, ca&, uint, single, bz, void*, void**)
1 physxnativewrapper void* nxcreatephysicssdk(cd, ce, bw&, nxsdkcreateerror&)
1 physxnativewrapper void** getshapes(void*)
1 physxnativewrapper void* getcontact(void*, br&)
1 physxnativewrapper void* getccdskeleton(void*)
1 physxnativewrapper void* createscene(void*, ce)
1 physxnativewrapper void* creatematerial(void*, cj&)
1 physxnativewrapper void* shapes_getitem(void*, int)
1 physxnativewrapper void setuserdata(void*, intptr)
1 physxnativewrapper void releaseactor(void*, void*)
1 physxnativewrapper void addlocalforce(void*, vec3&, cm, bool)
1 physxnativewrapper void releaseheightfield(void*, void*)
1 physxnativewrapper void releasematerial(void*, void*)
1 physxnativewrapper void addforceatpos(void*, vec3&, vec3&, cm, bool)
1 physxnativewrapper void addforceatlocalpos(void*, vec3&, vec3&, cm, bool)
1 physxnativewrapper void addforce(void*, vec3&, cm, bool)
1 physxnativewrapper uint16 getmaterial(void*)
1 physxnativewrapper uint shapes_size(void*)
1 physxnativewrapper uint raycastallshapes(void*, ray&, cc, bz, uint, single, bz, void*)
1 physxnativewrapper uint overlapsphereshapes(void*, sphere&, bz, uint, void**, cd, uint, void*, bool
1 physxnativewrapper void releasetrianglemesh(void*, void*)
1 physxnativewrapper uint overlapobbshapes(void*, box&, bz, uint, void**, cd, uint, void*, bool)
1 physxnativewrapper uint overlapcapsuleshapes(void*, bt&, bz, uint, void**, cd, uint, void*, bool)
1 physxnativewrapper uint overlapaabbshapes(void*, bounds&, bz, uint, void**, cd, uint, void*, bool)
1 physxnativewrapper void addlocalforceatlocalpos(void*, vec3&, vec3&, cm, bool)
1 physxnativewrapper void addlocalforceatpos(void*, vec3&, vec3&, cm, bool)
1 physxnativewrapper void addlocaltorque(void*, vec3&, cm, bool)
1 physxnativewrapper void releaseccdskeleton(void*, void*)
1 physxnativewrapper void raisebodyflag(void*, cn)
1 physxnativewrapper void nxreleasephysicssdk(void*)
1 physxnativewrapper void getsdkversion(int32&, int32&, int32&)
1 physxnativewrapper void getlinearvelocity(void*, vec3&)
1 physxnativewrapper void getglobalposition(void*, vec3&)
1 physxnativewrapper void getglobalorientationquat(void*, quat&)
1 physxnativewrapper void getglobalinertiatensor(void*, mat3&)
1 physxnativewrapper void releaseconvexmesh(void*, void*)
1 physxnativewrapper void getenumandstructuresizes(bu&)
1 physxnativewrapper void getangularvelocity(void*, vec3&)
1 physxnativewrapper void closecooking()
1 physxnativewrapper void clearbodyflag(void*, cn)
1 physxnativewrapper void addtorque(void*, vec3&, cm, bool)
1 physxnativewrapper single getvelocity(void*)
1 physxnativewrapper single getangle(void*)
1 physxnativewrapper bx gethwversion(void*)
1 physxnativewrapper void setspring(void*, ck&)
1 physxnativewrapper void setglobalorientationquat(void*, quat&)
1 physxnativewrapper void setglobalpose(void*, bt&)
1 physxnativewrapper void setglobalposition(void*, vec3&)
1 physxnativewrapper void setgravity(void*, vec3&)
1 physxnativewrapper void setgroup(void*, uint16)
1 physxnativewrapper void setgroupcollisionflag(void*, uint16, uint16, bool)
1 physxnativewrapper void setlimitpoint(void*, vec3&, bool)
1 physxnativewrapper void setlineardamping(void*, single)
1 physxnativewrapper void setsleeplinearvelocity(void*, single)
1 physxnativewrapper void setmotortorque(void*, single)
1 physxnativewrapper void setsamples(void*, byte*, byte, byte)
1 physxnativewrapper void setsleepangularvelocity(void*, single)
1 physxnativewrapper void setdensity(void*, single)
1 physxnativewrapper void setcmassoffsetlocalposition(void*, vec3&)
1 physxnativewrapper void setbraketorque(void*, single)
1 physxnativewrapper bool raycast(void*, ray&, single, bz, ca&, bool)
1 physxnativewrapper bool isvalid(void*)
1 physxnativewrapper bool issleeping(void*)
1 physxnativewrapper bool initcooking()
1 physxnativewrapper void settiming(void*, single, uint, cb)
1 physxnativewrapper void setlinearvelocity(void*, vec3&)
1 physxnativewrapper void setactorgrouppairflags(void*, uint16, uint16, ca)
1 physxnativewrapper void setangulardamping(void*, single)
1 physxnativewrapper void releasescene(void*, void*)
1 physxnativewrapper void setangularvelocity(void*, vec3&)
1 physxnativewrapper void setsteerangle(void*, single)
1 physxnativewrapper void setbody(void*, void*)
1 physxnativewrapper void setsleepenergythreshold(void*, single)
1 psapi.dll uint getmodulefilenameex(intptr, intptr, stringbuilder, uint)
1 shell32.dll void dragacceptfiles(intptr, bool)
1 shell32.dll int dragfinish(intptr)
1 shlwapi.dll bool isos(uint)
1 system.data.sqlite.dll intptr sqlite3_value_blob(intptr)
1 system.data.sqlite.dll intptr sqlite3_value_text16_interop(intptr, int32&)
1 system.data.sqlite.dll intptr sqlite3_update_hook(intptr, sqliteupdatecallback, intptr)
1 system.data.sqlite.dll intptr sqlite3_value_text_interop(intptr, int32&)
1 system.data.sqlite.dll typeaffinity sqlite3_column_type(intptr, int)
1 system.data.sqlite.dll typeaffinity sqlite3_value_type(intptr)
1 system.data.sqlite.dll void sqlite3_interrupt(intptr)
1 system.data.sqlite.dll void sqlite3_result_blob(intptr, byte[], int, intptr)
1 system.data.sqlite.dll void sqlite3_result_double(intptr, double)
1 system.data.sqlite.dll intptr sqlite3_commit_hook(intptr, sqlitecommitcallback, intptr)
1 system.data.sqlite.dll void sqlite3_result_text16(intptr, string, int, intptr)
1 system.data.sqlite.dll void sqlite3_result_text(intptr, byte[], int, intptr)
1 system.data.sqlite.dll void sqlite3_result_null(intptr)
1 system.data.sqlite.dll void sqlite3_result_int64(intptr, int64)
1 system.data.sqlite.dll void sqlite3_result_int(intptr, int)
1 system.data.sqlite.dll void sqlite3_result_error16(intptr, string, int)
1 system.data.sqlite.dll void sqlite3_result_error(intptr, byte[], int)
1 system.data.sqlite.dll intptr sqlite3_rollback_hook(intptr, sqliterollbackcallback, intptr)
1 system.data.sqlite.dll double sqlite3_column_double(intptr, int)
1 system.data.sqlite.dll int sqlite3_cursor_rowid(intptr, int, int64&)
1 system.data.sqlite.dll int sqlite3_exec(intptr, byte[], intptr, intptr, intptr&)
1 system.data.sqlite.dll int sqlite3_finalize_interop(intptr)
1 system.data.sqlite.dll int sqlite3_get_autocommit(intptr)
1 system.data.sqlite.dll int sqlite3_index_column_info_interop(intptr, byte[], byte[], byte[], int32&, in
1 system.data.sqlite.dll int sqlite3_key(intptr, byte[], int)
1 system.data.sqlite.dll int sqlite3_open16_interop(byte[], int, intptr&)
1 system.data.sqlite.dll int sqlite3_open_interop(byte[], int, intptr&)
1 system.data.sqlite.dll int sqlite3_prepare_interop(intptr, intptr, int, intptr&, intptr&, int32&)
1 system.data.sqlite.dll int sqlite3_rekey(intptr, byte[], int)
1 system.data.sqlite.dll int sqlite3_step(intptr)
1 system.data.sqlite.dll int sqlite3_table_column_metadata_interop(intptr, byte[], byte[], byte[], intptr
1 system.data.sqlite.dll int sqlite3_table_cursor(intptr, int, int)
1 system.data.sqlite.dll int sqlite3_column_int(intptr, int)
1 system.data.sqlite.dll int sqlite3_column_count(intptr)
1 system.data.sqlite.dll int sqlite3_column_bytes(intptr, int)
1 system.data.sqlite.dll double sqlite3_value_double(intptr)
1 system.data.sqlite.dll int sqlite3_aggregate_count(intptr)
1 system.data.sqlite.dll int sqlite3_bind_blob(intptr, int, byte[], int, intptr)
1 system.data.sqlite.dll int sqlite3_bind_double(intptr, int, double)
1 system.data.sqlite.dll int sqlite3_bind_int(intptr, int, int)
1 system.data.sqlite.dll int sqlite3_bind_int64(intptr, int, int64)
1 system.data.sqlite.dll int sqlite3_bind_null(intptr, int)
1 system.data.sqlite.dll int sqlite3_bind_parameter_count(intptr)
1 system.data.sqlite.dll int sqlite3_bind_parameter_index(intptr, byte[])
1 system.data.sqlite.dll int sqlite3_bind_text16(intptr, int, string, int, intptr)
1 system.data.sqlite.dll int sqlite3_busy_timeout(intptr, int)
1 system.data.sqlite.dll int sqlite3_changes(intptr)
1 system.data.sqlite.dll int sqlite3_close_interop(intptr)
1 system.data.sqlite.dll int sqlite3_value_bytes(intptr)
1 system.data.sqlite.dll int64 sqlite3_column_int64(intptr, int)
1 system.data.sqlite.dll int64 sqlite3_value_int64(intptr)
1 system.data.sqlite.dll intptr sqlite3_column_table_name_interop(intptr, int, int32&)
1 system.data.sqlite.dll intptr sqlite3_column_table_name16_interop(intptr, int, int32&)
1 system.data.sqlite.dll intptr sqlite3_aggregate_context(intptr, int)
1 system.data.sqlite.dll intptr sqlite3_bind_parameter_name_interop(intptr, int, int32&)
1 system.data.sqlite.dll intptr sqlite3_column_blob(intptr, int)
1 system.data.sqlite.dll intptr sqlite3_column_origin_name_interop(intptr, int, int32&)
1 system.data.sqlite.dll intptr sqlite3_column_name_interop(intptr, int, int32&)
1 system.data.sqlite.dll intptr sqlite3_column_database_name16_interop(intptr, int, int32&)
1 system.data.sqlite.dll intptr sqlite3_column_origin_name16_interop(intptr, int, int32&)
1 system.data.sqlite.dll intptr sqlite3_column_database_name_interop(intptr, int, int32&)
1 system.data.sqlite.dll intptr sqlite3_column_decltype_interop(intptr, int, int32&)
1 system.data.sqlite.dll intptr sqlite3_column_text16_interop(intptr, int, int32&)
1 system.data.sqlite.dll intptr sqlite3_context_collseq(intptr, int32&, int32&, int32&)
1 system.data.sqlite.dll intptr sqlite3_column_name16_interop(intptr, int, int32&)
1 system.data.sqlite.dll intptr sqlite3_next_stmt(intptr, intptr)
1 system.data.sqlite.dll intptr sqlite3_libversion()
1 system.data.sqlite.dll intptr sqlite3_errmsg_interop(intptr, int32&)
1 system.data.sqlite.dll int sqlite3_value_int(intptr)
1 user32.dll intptr windowfrompoint(point)
1 user32.dll void postquitmessage(int)
1 user32.dll int unhookwindowshookex(intptr)
1 user32.dll intptr getdesktopwindow()
1 user32.dll intptr getwindowlong32(intptr, int)
1 user32.dll intptr setwindowshookex(hooktype, nativemethods/hookproc, intptr, int)
1 user32.dll intptr setparent(intptr, intptr)
1 user32.dll intptr settimer(intptr, intptr, uint, intptr)
1 user32.dll intptr setwindowlongptr32(intptr, int, intptr)
1 user32.dll intptr setwindowlongptr32forwndproc(intptr, int, ah/wndprocdelegate)
1 user32.dll intptr loadcursor(intptr, int)
1 user32.dll intptr getwindowlongptr64(intptr, int)
1 user32.dll intptr setwindowlongptr64(intptr, int, intptr)
1 user32.dll intptr setwindowlongptr64forwndproc(intptr, int, ah/wndprocdelegate)
1 user32.dll intptr setcursor(intptr)
1 user32.dll intptr createwindowex(uint, string, string, uint, int, int, int, int, intptr, in
1 user32.dll bool getwindowrect(intptr, recti&)
1 user32.dll int changedisplaysettings(intptr, int)
1 user32.dll bool postmessage(intptr, int, uint, uint)
1 user32.dll bool iszoomed(intptr)
1 user32.dll bool killtimer(intptr, intptr)
1 user32.dll bool showwindow(intptr, int)
1 user32.dll bool setwindowtext(intptr, string)
1 user32.dll bool setforegroundwindow(intptr)
1 user32.dll bool setcursorpos(int, int)
1 user32.dll bool screentoclient(intptr, vec2i&)
1 user32.dll bool getupdaterect(intptr, rect&, bool)
1 user32.dll bool getcursorpos(vec2i&)
1 user32.dll bool getclientrect(intptr, recti&)
1 user32.dll int16 registerclass(ah/wndclass&)
1 user32.dll int16 unregisterclass(string, intptr)
1 user32.dll int showwindow(intptr, int16)
1 user32.dll int showscrollbar(intptr, int, int)
1 user32.dll bool _destroywindow(intptr)
1 user32.dll int sendmessage(intptr, uint, intptr, intptr)
1 user32.dll bool _iswindowvisible(intptr)
1 user32.dll bool clienttoscreen(intptr, vec2i&)
1 user32.dll bool destroycursor(intptr)
1 user32.dll bool dragdetect(intptr, point)
1 utilsnativewrapper void nativeutils_fillmemory(intptr, int, byte)
1 utilsnativewrapper void nativeutils_free(intptr)
1 utilsnativewrapper void nativeutils_movememory(intptr, intptr, int)
1 utilsnativewrapper void nativeutils_zeromemory(intptr, int)
1 utilsnativewrapper void nativeutils_copymemory(intptr, intptr, int)
1 utilsnativewrapper void direct3d9utils_shutdown(intptr)
1 utilsnativewrapper void direct3d9utils_getadapteridentifier(intptr, int, stringbuilder)
1 utilsnativewrapper intptr nativeutils_alloc(int)
1 utilsnativewrapper intptr direct3d9utils_init()
1 utilsnativewrapper int nativeutils_comparememory(intptr, intptr, int)
1 utilsnativewrapper int direct3d9utils_getadaptercount(intptr)
1 uvunwraptool void freeunwraparrays(int32*, single*, int32*)
1 uvunwraptool void unwrap(int, single*, single*, int, int32*, int32*, int32**, single**, int32
1 xinput1_3.dll int setstate(int, ar&)