Application Report


The following 3 APIs (used 10 times) might not work:

There are 85 P/Invokes (used 349 times):

Count Library Function
42 opengl32.dll void glend()
41 opengl32.dll void glbegin(uint)
36 opengl32.dll void gltexcoord2f(single, single)
25 opengl32.dll void glenable(uint)
25 opengl32.dll void gldisable(uint)
15 opengl32.dll void gltranslated(double, double, double)
12 opengl32.dll void glpushmatrix()
12 opengl32.dll void glpopmatrix()
11 opengl32.dll void glrotated(double, double, double, double)
6 opengl32.dll void glmatrixmode(uint)
5 gdi32.dll intptr selectobject(intptr, intptr)
4 glu32.dll void gluquadricdrawstyle(intptr, uint)
4 opengl32.dll void glhint(uint, uint)
4 opengl32.dll void gllightfv(uint, uint, single[])
4 opengl32.dll void glbindtexture(uint, uint)
4 opengl32.dll void glpolygonmode(uint, uint)
4 opengl32.dll void gltexparameterf(uint, uint, single)
4 opengl32.dll void glloadidentity()
4 opengl32.dll void gllinestipple(int, uint16)
3 gdi32.dll bool deleteobject(intptr)
3 mapi32.dll int privmapifreebuffer(intptr)
3 opengl32.dll void glmaterialfv(uint, uint, single[])
3 opengl32.dll void glcalllists(int, uint, string)
2 glu32.dll void glusphere(intptr, double, int, int)
2 glu32.dll void gludisk(intptr, double, double, int, int)
2 glu32.dll void gluquadricnormals(intptr, int)
2 glu32.dll void gluquadricorientation(intptr, int)
2 glu32.dll void gluquadrictexture(intptr, int)
2 glu32.dll void glucylinder(intptr, double, double, double, int, int)
2 opengl32.dll void gllightmodelf(uint, single)
2 opengl32.dll void gllistbase(uint)
2 opengl32.dll void glortho(double, double, double, double, double, double)
2 opengl32.dll void gllightmodelfv(uint, single[])
2 opengl32.dll void glshademodel(uint)
2 opengl32.dll void glblendfunc(uint, uint)
2 opengl32.dll void glgetintegerv(uint, int32[])
1 gdi32.dll int choosepixelformat(intptr, imports/pixelformatdescriptor)
1 gdi32.dll bool deletedc(intptr)
1 gdi32.dll int gettextextentpoint32(intptr, string, int, imports/size&)
1 gdi32.dll intptr createcompatibledc(intptr)
1 gdi32.dll intptr createdibsection(intptr, imports/bitmapinfo, uint, intptr&, intptr, uint)
1 gdi32.dll int setpixelformat(intptr, int, imports/pixelformatdescriptor)
1 glu32.dll void gluperspective(double, double, double, double)
1 glu32.dll intptr glunewquadric()
1 kernel32.dll intptr loadlibrary(string)
1 mapi32.dll int privmapifindnext(int, int, string, string, int, int, stringbuilder)
1 mapi32.dll int privmapidetails(int, int, intptr, int, int)
1 mapi32.dll int privmapideletemail(int, int, string, int, int)
1 mapi32.dll int privmapiaddress(int, int, string, int, string, int, intptr, int, int, int32&
1 mapi32.dll int privmapisenddocuments(int, string, string, string, int)
1 mapi32.dll int privmapisendmail(int, int, intptr, int, int)
1 mapi32.dll int privmapisavemail(int, int, intptr, int, int, stringbuilder)
1 mapi32.dll int privmapiresolvename(int, int, string, int, int, intptr&)
1 mapi32.dll int privmapilogoff(int, int, int, int)
1 mapi32.dll int privmapilogon(int, string, string, int, int, int32&)
1 mapi32.dll int privmapireadmail(int, int, string, int, int, intptr&)
1 opengl32.dll void glpushattrib(uint)
1 opengl32.dll void glviewport(int, int, int, int)
1 opengl32.dll void glvertex3i(int, int, int)
1 opengl32.dll void gltexcoord3i(int, int, int)
1 opengl32.dll void glscaled(double, double, double)
1 opengl32.dll void glvertex2i(int, int)
1 opengl32.dll void gltranslatef(single, single, single)
1 opengl32.dll void glpixelstorei(uint, int)
1 opengl32.dll void glteximage2d(uint, int, int, int, int, int, uint, uint, byte[])
1 opengl32.dll void gltexenvi(uint, uint, int)
1 opengl32.dll void glpopattrib()
1 opengl32.dll void glpolygonoffset(single, single)
1 opengl32.dll int wglmakecurrent(intptr, intptr)
1 opengl32.dll int wglusefontoutlines(intptr, int, int, int, single, single, int, intptr)
1 opengl32.dll void glclear(uint)
1 opengl32.dll void glclearcolor(single, single, single, single)
1 opengl32.dll void glcolor4d(double, double, double, double)
1 opengl32.dll void glcolor4i(int, int, int, int)
1 opengl32.dll void glcolormaterial(uint, uint)
1 opengl32.dll void gldepthfunc(uint)
1 opengl32.dll void gldepthmask(byte)
1 opengl32.dll void glfrontface(uint)
1 opengl32.dll void glgentextures(int, uint32[])
1 opengl32.dll void gllightf(uint, uint, single)
1 opengl32.dll intptr wglcreatecontext(intptr)
1 opengl32.dll void gllinewidth(single)
1 opengl32.dll void glmaterialf(uint, uint, single)
1 opengl32.dll void glnormal3i(int, int, int)
1 user32.dll intptr getdc(intptr)