Update Information for Moonlight 2.0
- Fix problems with BufferingTime=0 on mediaelements.
- Fix crash when navigating away from an SL app
- Easing keyframes now properly compute their progress
- Implement Elastic easing
- Fix DataBinding ContentPresenter.Content
- Layout now emits all SizeChanged events before doing another measure/arrange pass
- Fix TextBoxView's layout
- Add a parser hack to allow Icons to have default Source property
- In the parser, make it possible to have several xml prefixes for the same uri
- many 3.0 additions, including stubs and/or implementations for:
- Matrix3D
- CollectionIterator
- application install/updates
- TouchDevice, TouchPoint and TouchPointCollection
- System.Windows.Messaging namespace
- Style.BasedOn
- Binding.ElementName and Binding.RelativeSource
- GeneratedEasingFunction
- ItemContainerGenerator
- GeneratorPosition
- VisualTransition actually subclasses from DependencyObject
- ShaderEffect subclasses from Effect, not DependencyObject
- Fix TransformOrigin when specified on a TextBlock
- Expose Control.OnMouseWheel
- Add a drm dialog that pops up when an application tries to use DRM protected media
- Correct order of removal of Loaded event between object and deployment so events are actually removed
- Fix our key event Key codes, and add rudimentary windows key emulation
- Improve mouse event performance using gtk motion hints when we can
- Improve layout performance for children of canvases.
- A number of BCL fixes and runtime fixes